Epic Cinematic (Recruiting)

AH, I see the mixup :
Albedo thought Vertexx said an intelligence item, as in an INT BOOSTER, not an Item that was, itself Intelligent (Sentient), which is what Vertexx was asking for.
 

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Also, the mace Vertexx was referring to is actually called "finaldeath" in the ELH, and on d20srd.org (Just so people don't get confused looking for truedeath). It's described on page 134 of the ELH - "This +5 undead dread ghost touch morningstar also grants its wielder immunity to energy drain attacks. Furthermore, if its wielder is capable of turning undead, he gains the Positive Energy Aura feat." Cost: 3,580,308 GP
 

Jemal said:
AH, I see the mixup :
Albedo thought Vertexx said an intelligence item, as in an INT BOOSTER, not an Item that was, itself Intelligent (Sentient), which is what Vertexx was asking for.

Ah, theres the mix up. Thanks Jemal. I'm not going to be allowing Intelligent Items, sorry.
 

Ew...not going to spend 3,5kk for an useless weapon :D

But thanks for the rod of invulnerability, I'll take that.

Will have to think about the weapon. Do you know any mean to add 500.000gp to the cost of a weapon? I don't want to spend too much money over it.
 

Walking Dad:
k, I've scanned through your invocations, and have come up with a small list of ones I don't want you to use and the reasons for it.

Beshadowed Beast: This heres a save or effect, something I've been tring to get you to shy away from.

Nightmares Made Real: If this were a normal campaign I wouldn't mind so much, but the lack of true seeing from fewer casters would make this spell a little overpowered sorry.

Dark Discorperation: I'm just gonna say, Immunity to Weapons in a Weapon Based Campaign.

Binding Blast: Save Or once again.

Those are all the ones I don't approve I think. Everything else looks good.
 

K guys, I think everyone shows they have working character structures. Hows Thursday next week sound as a shot in the dark character deadline?
 

Albedo said:
Walking Dad:
k, I've scanned through your invocations, and have come up with a small list of ones I don't want you to use and the reasons for it.

Beshadowed Beast: This heres a save or effect, something I've been tring to get you to shy away from.

Nightmares Made Real: If this were a normal campaign I wouldn't mind so much, but the lack of true seeing from fewer casters would make this spell a little overpowered sorry.

Dark Discorperation: I'm just gonna say, Immunity to Weapons in a Weapon Based Campaign.

Binding Blast: Save Or once again.

Those are all the ones I don't approve I think. Everything else looks good.

Beshadowed Blast & Dark Discorperation are prerequisites for the "Shadowmaster" feat.

Nightmares Made Real is my ticket to use hide while being observt, essential for my hit and run tactics.

Binding Blast: I need a dark invocation blast for the "Master of All-Essences" feat. There are only this and the utterdark blast.

If you would forego the prerequisites and we could give my warlock the Hide in Plain Sight ability from the ShadowDancer Prestige Class as lesser or greater invocation, I could save my character. If not, my character concept is destroyed, and I would have to leave your game.

Or need a completely new character concept...
 


Walking Dad:
K, Step one, you already have an effective hide in plain sight, I left Enervating Shadows in for exactly that reason. You can hide with total concealment.

Step 2: I'll let those prereques slide for the purposes of those feats since your character is limited in this campaign.

Step 3: I am not granting ANY leway on an ability that can be gained by taking a single level in a prestige class. If Enervating Shadows does not tickle you, take the level in shadow dancer.

Step 4: You knew this could be a fickle concept in a non-spellcasting campaign. Nothing I have stated goes above and beyond the restictions I put up at the start. I like the idea of a warlock in this game, but I'm not looking for a spellcaster. Its as simple as that. Now I am working with you as much as possible to get both parties satisfied with the results, but I have no intentions of stepping past the intent of this campaign.
 

Okay, I can work with that. Your answers seem very logic. I didn't remembered this rule in enervating shadow (took the invocation primary for shadowmaster and fluff). Will update as soon as possible.
 

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