Something's only 'standard knowledge' to those that are familiar with it.
Also, for anybody who thinks it's overpowered (It is, but..) Feral Pounce is pretty close to the Epic Feat Dire Charge, which is fairly easy to aquire if you want your character to do that kinda thing.
As far as # of sources - My char. for this campaign only uses a few non-core sources: Complete Warrior, Masters of the Wild, and Book of Exalted. (Oh I suppose the grafts from fiend folio, but the only thing I really get from them that matters is flight which can be gained any number of ways core, and the roleplaying quirk of being an ex-evil 'monster' who reformed and battles his evil upbringing on a daily basis). I'd also like to point out that the most powerful character (IMO) that I came up with for this campaign was a core-only fighter type with a 3-digit AC.
It's not the size of your stash, it's how you use it.
In an antimagic field, everyone is dead meat at epic lvl no matter what the build
Actually...
[sblock=Bodin]
Bodin'al, "The Wrath of Purity"
Human Male Barbarian1/Fighter1/Cleric1/Monk2/Forsaker15/Frenzied Berserker 10
{LVL 20: Barbarian1/Fighter1/Cleric1/Forsaker10/Frenzied Berserker 7}
AL: Neutral Good HT: 5'8" WT: 150 Hair: Silver Dreadlocks Eyes: Red
STR: 30 (+10) [17 base +5 inherent +8 enhancement]
DEX: 28 (+9) [17 base +5 inherent +6 enhancement]
CON: 34 (+12) [18 base +5 inherent + 10 enhancement + 1 level]
INT: 20 (+5) [11 base +5 inherent +4 enhancement]
WIS: 56 (+23) [18 base +5 inherent +15 Forsaker + 6 level + 12 enhancement]
CHA: 16 (+5) [9 base +5 inherent +2 enhancement]
HP: 2977 (21d12+1d10+3d8+(3d12X2)+324x5)
AC: 79 (10 base + 9 dex + 23 wis + 5 deflection +18 natural armour + 14 armour)
FF: 68 Touch: 47 Defensive Fighting: -4 atack, +5 AC
Saves:
FORT: +42 (18 base +12 con +5 resist +2 feat +5 epic)
REF: +26 (5 base +9 dex +5 resist +2 feat +5 epic)
WILL: +46 (11 base +23 wis +5 resist +2 feat +5 epic)
Speed: 60/120 fly (X15=900/1800 fly)
Init: +9
Bab: 19 (+5 epic)
Attacks: 19 base +5 epic + 23 Wis+8 Exalted=55
Staff: 55/50/45/40; 1d6+23
Frenzy: +60/60/55/50/45; 1d6+30
Rage/Frenzy: 62/62/57/52/47; 1d6+33
Power atack: -1atk/+4damage (Max -19/+76)
Leap Attack: X3 power attack damage on charge. (-1 atk=+12, Max-19/+228)
Flurry: -2, 1 extra attack
Full Leaping Power Attack Rage/Frenzy: +45, 1d6+261
Skills(Total/Ranks):[159 Points/Max rank 33]
Tumble (+34/25), Sense Motive(+56/33), Spot(+56/33), Escape Artist (+42/33), 35 more points
*-2 charisma checks (-6 from grafts,+2 from nymph's kiss, +2 Nimbus of Light)
Feats: [8] Iron Will, Great Fortitude, Cleave, Intimidating Rage, Destructive Rage, Sacred Vow, Vow of Poverty(lvl 18), Leap Attack(?)
Exalted: [6] Nymph's Kiss(+13 skill points), Intuitive Attack, Righteous Wrath, Nimbus of Light, 1 more
Epic Feats: [5] Fast Heal, Spectral Strike, Reflect Arrow, Exceptional Deflection, Armour Skin
Bonus Feats: Stunning Fist[Fort DC 50, 8/day](Monk), Deflect arrows(Monk), Lightning Reflexes(Cleric), Power Attack(Fighter)
Special Features: Domains (Drow, Pride[reroll nat 1 on saves]), Rage 1/day, Frenzy 5/day, Tough defense(con to ac), SR 26, Slippery mind, Natural Weapon(Weapon wielded overcomes DR: Good, Evil, Magic, Epic), Exalted AC bonus(+14), Exalted Strike(+8), Deflection(+5), Resistance(+5), DR 15/Evil, Natural Armour (Con mod +4=16) , Endure Elements, Greater Sustenance (No need to eat, drink, or breath), Mind Shielding, Freedom of Movement, True Seeing, Energy Resistance 25(Acid, Cold, Electricity, Fire, Sonic), 6 Bonus Exalted feats, Turn Undead (8/day), Rage(1/day), Fast Move, Supreme Power Attack, Greater Frenzy(5/day), Tireless Frenzy, Deathless Frenzy, Inspire Frenzy(3/day), Diehard
Languages: Common
Equipment: None/Special(see below)
Before he joined the ranks of the virtuous, Bodin was a powerful servant of evil, and was bestowed fiendish grafts as gifts from his demonic overlords. He now uses the powers granted by these to fight against the evil, and every day fights an internal battle against the evils within him. Also, prior to taking the Vow of Poverty, he read one of each +5 tome.
Read Books: Str/Dex/Con/Int/Wis+5 (lvl 18)
Received Fiendish Grafts:
2X Fast Legs (+20 Movement)
Membranous Wings (Fly at double land speed, fire/cold resist 10)
Fiendish Skin (+1 natural armour)
[/sblock]
All I loose in an antimagic field is True seeing, Exalted Strike(+8 hit/damage), and 19 AC, leaving my attacks at +47 (1d6+15) and my AC at 60 in antimagic. It's what the character's made for.