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[Epic D&D] Forgiveness is Divine (Full Again)
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<blockquote data-quote="Jaik" data-source="post: 1008386" data-attributes="member: 12107"><p>NAME: Cho</p><p></p><p>Race: Paragon Aasimar</p><p>Class: Ranger 10</p><p>Level: Total ECL 25</p><p>Alignment: LG</p><p>Experience: 300 000 xp.</p><p></p><p>HGT: 6´0´´</p><p>WGT: 165 lb</p><p>SEX: Male</p><p></p><p>Abilities: Base Points</p><p>STR: 41(+15) 14 6</p><p>DEX: 41(+15) 14 6</p><p>CON: 40(+15) 14 6</p><p>INT: 27(+7) 12 4</p><p>WIS: 34(+12) 12 4</p><p>CHA: 27(+7) 10 4</p><p></p><p>Level 4 advancement: STR</p><p>Level 8 advancement: DEX</p><p></p><p>HP: 360.</p><p></p><p>Saves: </p><p>Fort: 232 (7 base + 15 CON + 10 template)</p><p>Ref: 28 (3 base + 15 DEX + 10 template)</p><p>Will: 25 (3 base + 12 WIS + 10 template)</p><p></p><p>Skills: (ranks + ability score + misc=total) Note that paragon creatures receive a +10 competence bonus to all skill checks which is factored into these scores, but not listed.</p><p></p><p>Animal Empathy: 13+7=30</p><p>Balance(cc): 6+15+2(synergy)+20(boots)=48</p><p>Climb: 7+15+20(boots)=42</p><p>Concentration: 5+15=35</p><p>Handle Animal: 13+7+2(synergy)=32</p><p>Heal: 4+12=26</p><p>Hide: 7+15+30(mantle)=62</p><p>Intuit Direction: 6+12=28</p><p>Jump: 7+15+2(synergy)+20(boots)=54</p><p>Knowledge(Nature): 5+7=22</p><p>Listen: 7+12+2(race)=31</p><p>Move Silently: 7+15+30(mantle)=62</p><p>Ride: 6+15+2(synergy)=33</p><p>Search: 6+7=23</p><p>Spot: 7+12+2(race)=31</p><p>Swim: 6+15=31</p><p>Tumble(cc): 6+15+2(synergy)+20(boots)=53</p><p>Wilderness Lore: 13+12=35</p><p></p><p>Feats: </p><p>Bonus-Expertise</p><p>Bonus-Power Attack</p><p>1-Dodge</p><p>3-Quick Draw</p><p>6-Cleave</p><p>9-Improved Two-Weapon Fighting</p><p></p><p>Languages (7 extra languages)</p><p></p><p>Common </p><p>Celestial</p><p>Abyssal</p><p>Infernal</p><p>Dwarf</p><p>Gnome</p><p>Elven</p><p>Halfling</p><p></p><p>Class Abilities:</p><p>Track, Ambidexterity, Two-Weapon Fighting</p><p>Favored Enemies: Demons(+3), Devils(+2), Aberrations (+1)</p><p></p><p>Combat stats:</p><p>Speed 180', 90' fly</p><p>Initiative: +15 (+15 dex) </p><p>AC: 67 = 10 + 12 (insight) + 12 (luck) + 5 (natural) + 15 (Dex) + 5(deflection) + 8 (armor)</p><p>Attack: Melee: +25, ranged +25</p><p></p><p>Truth and Justice (twin +5 keen holy lawful shortswords):</p><p>(right hand) +53/+48 (1d6 + 40 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2)</p><p>(left hand) +53/+48 (1d6 + 32 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2)</p><p></p><p>Single Attack: +55/+50 (1d6 + 40 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2)</p><p></p><p>Full Attack, Thrown Daggers: +49/+44 (1d4 + 26, 20/X2), +49/+44 (1d4 + 18, 20/X2)</p><p></p><p>Single Thrown Dagger: +51 (1d4 + 36, 20/X2)</p><p></p><p>Weapons: </p><p>+25 to hit (luck)</p><p>+20 to damage with melee or thrown (luck)</p><p></p><p>Special qualities: </p><p>Darkvision 60 feet.</p><p>Resistance 10 to Fire and Cold (template)</p><p>Resistance 5 to Acid and Electricity (race)</p><p>Fast Healing 20 (template)</p><p>Damage Reduction 20/+6 (template)</p><p>Spell Resistance 35 (template)</p><p></p><p>Resistance 30 to all energies (ring)</p><p>Half concealment-20% miss chance (mantle)</p><p>Fly 50 minutes per day (bracers)</p><p>75% chance of negating criticals (bracers)</p><p>Nondetection (mantle)</p><p>Evasion (boots)</p><p>Haste 3/day, lasts 20 rounds</p><p></p><p>Spells (DC 22+spell level)</p><p>1-4 per day</p><p>2-3 per day</p><p></p><p>Equipment: </p><p>Mantle of Great Stealth (242,000), Boots of Swiftness (256,000), Ring of Protection and Jumping +5 (52,200), Feathered Bracers of Armor and Moderate Fortification (169,000), Heward's Handy Haversack (2,000), Necklace of Adaptation (19,000), Belt of Mighty Prowess (108,000), Ring of Universal Elemental Resistance, Major (216,000), Manual of Bodily Health, read (137,500), Manual of Gainful Exercise, read (137,500), Manual of Quickness of Action, read (137,500), Tome of Understanding, read (137,500), 2 +5 keen holy lawful shortswords (200,000 each), 6 +1 returning daggers (48,000 total)</p><p></p><p>37,800 gp remaining.</p></blockquote><p></p>
[QUOTE="Jaik, post: 1008386, member: 12107"] NAME: Cho Race: Paragon Aasimar Class: Ranger 10 Level: Total ECL 25 Alignment: LG Experience: 300 000 xp. HGT: 6´0´´ WGT: 165 lb SEX: Male Abilities: Base Points STR: 41(+15) 14 6 DEX: 41(+15) 14 6 CON: 40(+15) 14 6 INT: 27(+7) 12 4 WIS: 34(+12) 12 4 CHA: 27(+7) 10 4 Level 4 advancement: STR Level 8 advancement: DEX HP: 360. Saves: Fort: 232 (7 base + 15 CON + 10 template) Ref: 28 (3 base + 15 DEX + 10 template) Will: 25 (3 base + 12 WIS + 10 template) Skills: (ranks + ability score + misc=total) Note that paragon creatures receive a +10 competence bonus to all skill checks which is factored into these scores, but not listed. Animal Empathy: 13+7=30 Balance(cc): 6+15+2(synergy)+20(boots)=48 Climb: 7+15+20(boots)=42 Concentration: 5+15=35 Handle Animal: 13+7+2(synergy)=32 Heal: 4+12=26 Hide: 7+15+30(mantle)=62 Intuit Direction: 6+12=28 Jump: 7+15+2(synergy)+20(boots)=54 Knowledge(Nature): 5+7=22 Listen: 7+12+2(race)=31 Move Silently: 7+15+30(mantle)=62 Ride: 6+15+2(synergy)=33 Search: 6+7=23 Spot: 7+12+2(race)=31 Swim: 6+15=31 Tumble(cc): 6+15+2(synergy)+20(boots)=53 Wilderness Lore: 13+12=35 Feats: Bonus-Expertise Bonus-Power Attack 1-Dodge 3-Quick Draw 6-Cleave 9-Improved Two-Weapon Fighting Languages (7 extra languages) Common Celestial Abyssal Infernal Dwarf Gnome Elven Halfling Class Abilities: Track, Ambidexterity, Two-Weapon Fighting Favored Enemies: Demons(+3), Devils(+2), Aberrations (+1) Combat stats: Speed 180', 90' fly Initiative: +15 (+15 dex) AC: 67 = 10 + 12 (insight) + 12 (luck) + 5 (natural) + 15 (Dex) + 5(deflection) + 8 (armor) Attack: Melee: +25, ranged +25 Truth and Justice (twin +5 keen holy lawful shortswords): (right hand) +53/+48 (1d6 + 40 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2) (left hand) +53/+48 (1d6 + 32 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2) Single Attack: +55/+50 (1d6 + 40 + 2d6 vs evil + 2d6 vs chaotic, 17-20/X2) Full Attack, Thrown Daggers: +49/+44 (1d4 + 26, 20/X2), +49/+44 (1d4 + 18, 20/X2) Single Thrown Dagger: +51 (1d4 + 36, 20/X2) Weapons: +25 to hit (luck) +20 to damage with melee or thrown (luck) Special qualities: Darkvision 60 feet. Resistance 10 to Fire and Cold (template) Resistance 5 to Acid and Electricity (race) Fast Healing 20 (template) Damage Reduction 20/+6 (template) Spell Resistance 35 (template) Resistance 30 to all energies (ring) Half concealment-20% miss chance (mantle) Fly 50 minutes per day (bracers) 75% chance of negating criticals (bracers) Nondetection (mantle) Evasion (boots) Haste 3/day, lasts 20 rounds Spells (DC 22+spell level) 1-4 per day 2-3 per day Equipment: Mantle of Great Stealth (242,000), Boots of Swiftness (256,000), Ring of Protection and Jumping +5 (52,200), Feathered Bracers of Armor and Moderate Fortification (169,000), Heward's Handy Haversack (2,000), Necklace of Adaptation (19,000), Belt of Mighty Prowess (108,000), Ring of Universal Elemental Resistance, Major (216,000), Manual of Bodily Health, read (137,500), Manual of Gainful Exercise, read (137,500), Manual of Quickness of Action, read (137,500), Tome of Understanding, read (137,500), 2 +5 keen holy lawful shortswords (200,000 each), 6 +1 returning daggers (48,000 total) 37,800 gp remaining. [/QUOTE]
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[Epic D&D] Forgiveness is Divine (Full Again)
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