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[Epic D&D] Peace No More (Full-Again)
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<blockquote data-quote="Jemal" data-source="post: 1072365" data-attributes="member: 9026"><p>Allright, I'm leaving tommorow for 8 or 9 days, so I'll answer as clearly as I can now and hopefully we'll not have any more problems while I'm gone, eh?</p><p></p><p>K, I do 'multiple items' the same as Whran, and I don't like the way they muddy it up in the 3.5 (at least in the SRD) so here's my ruling: </p><p></p><p>Puting multiple stuff in the same slot: Most expensive ability costs normal, each other ability costs double what it normally would.</p><p></p><p>SO, this 'crown of kings' that has been used in the examples would cost: </p><p></p><p>36,000 for +6 Int (36,000 = Most Expensive ability)</p><p>72,000 for +6 Wis (36,000 x 2 for extra ability)</p><p>72,000 for +6 Cha (36,000 x 2 for extra ability)</p><p>72,000 for +6 Str (36,000 x 2 for extra ability)</p><p>72,000 for +6 Dex (36,000 x 2 for extra ability)</p><p>72,000 for +6 Con (36,000 x 2 for extra ability)</p><p>total: 396,000 GP</p><p></p><p>For any who care to know, the REASON I do this is b/c adding abilities to an allready existing item (Say, ring of protection +5) costs double the price of the ability to be added. (Say, Invisibility)</p><p>SO, therefore why use the 'most expensive costs double' version makes little sense when someone could go out and buy the more expensive part singularly, then add the cheaper one.</p><p></p><p>IE: R.O.P+5/Invisibility using the 'most expensive doubled' theory costs 50,000X2 + 20,000=120,000</p><p>SO, instead you could Buy a ROP+5 (50,000) and then take it to a mage and get him to add Invisibility to it for you (20,000X2) for a total of 90,000, and a 30,000 GP savings.</p><p></p><p>So THAT is why I don't use the 3.5 'double the most expensive' version.</p><p></p><p>Anyways, moving on from my rambling thoughts that nobody cares about.. *L*</p><p></p><p></p><p>BTW, Arknath, news for you.. having 35 ranks in a skill requires you to be lvl 32 (Max ranks = lvl +3)</p><p>And If I recall correctly, you guys ARE high enough lvl for that, so what's the problem?</p><p></p><p>And GE/Rino's cohorts - You guys have LVL + Cha Mod + 5 for a leadership score, so you can figure out your cohorts/followers from that. (if you recruit a cohort of a dif. alignment, get a -2 to your score, and if you have a stronghold, add +2 with regards to followers.)</p><p></p><p>Also, Legendary commander multiplies your followers by 10 AFTER you figure out how many you have, so it doesn't give you more higher-lvl followers after the '10'</p><p></p><p>So GE, your followers should be: </p><p>20,000 lvl1</p><p>2,000 lvl2</p><p>1,000 lvl3</p><p>500 lvl4</p><p>250 lvl5</p><p>120 lvl6</p><p>60 lvl7</p><p>30 lvl8</p><p>20 lvl9</p><p>10 lvl10</p><p>and that's that. (You just figure out your followers as normal, then add 0 to the end of each number)</p></blockquote><p></p>
[QUOTE="Jemal, post: 1072365, member: 9026"] Allright, I'm leaving tommorow for 8 or 9 days, so I'll answer as clearly as I can now and hopefully we'll not have any more problems while I'm gone, eh? K, I do 'multiple items' the same as Whran, and I don't like the way they muddy it up in the 3.5 (at least in the SRD) so here's my ruling: Puting multiple stuff in the same slot: Most expensive ability costs normal, each other ability costs double what it normally would. SO, this 'crown of kings' that has been used in the examples would cost: 36,000 for +6 Int (36,000 = Most Expensive ability) 72,000 for +6 Wis (36,000 x 2 for extra ability) 72,000 for +6 Cha (36,000 x 2 for extra ability) 72,000 for +6 Str (36,000 x 2 for extra ability) 72,000 for +6 Dex (36,000 x 2 for extra ability) 72,000 for +6 Con (36,000 x 2 for extra ability) total: 396,000 GP For any who care to know, the REASON I do this is b/c adding abilities to an allready existing item (Say, ring of protection +5) costs double the price of the ability to be added. (Say, Invisibility) SO, therefore why use the 'most expensive costs double' version makes little sense when someone could go out and buy the more expensive part singularly, then add the cheaper one. IE: R.O.P+5/Invisibility using the 'most expensive doubled' theory costs 50,000X2 + 20,000=120,000 SO, instead you could Buy a ROP+5 (50,000) and then take it to a mage and get him to add Invisibility to it for you (20,000X2) for a total of 90,000, and a 30,000 GP savings. So THAT is why I don't use the 3.5 'double the most expensive' version. Anyways, moving on from my rambling thoughts that nobody cares about.. *L* BTW, Arknath, news for you.. having 35 ranks in a skill requires you to be lvl 32 (Max ranks = lvl +3) And If I recall correctly, you guys ARE high enough lvl for that, so what's the problem? And GE/Rino's cohorts - You guys have LVL + Cha Mod + 5 for a leadership score, so you can figure out your cohorts/followers from that. (if you recruit a cohort of a dif. alignment, get a -2 to your score, and if you have a stronghold, add +2 with regards to followers.) Also, Legendary commander multiplies your followers by 10 AFTER you figure out how many you have, so it doesn't give you more higher-lvl followers after the '10' So GE, your followers should be: 20,000 lvl1 2,000 lvl2 1,000 lvl3 500 lvl4 250 lvl5 120 lvl6 60 lvl7 30 lvl8 20 lvl9 10 lvl10 and that's that. (You just figure out your followers as normal, then add 0 to the end of each number) [/QUOTE]
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