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[Epic D&D] Peace No More (Full-Again)
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<blockquote data-quote="Guilt Puppy" data-source="post: 764386" data-attributes="member: 6521"><p>Sounds nifty. Jemal, you have anything in mind for party-history, or is that up to us?</p><p></p><p>To get that ball rolling, character I'm planning right now is a Cleric, focused on undead... I've done a lot of "hunter-of-the-undead" types before (always for games that never get off the ground), but they've always been dark figures in-and-of-themselves -- I think it would be interesting to go for the more classical style (which is, curiously enough, more new to me). Keeping the general personality I had planned beforehand (humble, wise, yet still very set in his ways.)</p><p></p><p>While focused on undead, I'm not planning on totally dedicating the character to that aspect of the game -- it's just his main theme, and he's equally interested in healing, preserving the cause of good, et cetera... (Going with Pelor, or someone similar if we're using a different pantheon). So his role in the party will be easy enough, and his reasons for traveling can be as simple as "for the cause of good."</p><p></p><p>Switching topics: I'll admit this is my first go at epic levels. Any criteria for what qualifies as a survivable 32nd level character? Can you get away with having weaknesses (for instance, clunking around in full-plate?)... I tried putting together a Monk/Cleric initially, but found myself getting too caught up in trying to be as well-rounded as possible (huge AC, huge saves, skills, et cetera), and ending up with a character I didn't have a really good feel for. Mainly, I'm just intimidated by the unknown territory -- just wondering which priorities become most important at that level in terms of staying alive and staying effective.</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 764386, member: 6521"] Sounds nifty. Jemal, you have anything in mind for party-history, or is that up to us? To get that ball rolling, character I'm planning right now is a Cleric, focused on undead... I've done a lot of "hunter-of-the-undead" types before (always for games that never get off the ground), but they've always been dark figures in-and-of-themselves -- I think it would be interesting to go for the more classical style (which is, curiously enough, more new to me). Keeping the general personality I had planned beforehand (humble, wise, yet still very set in his ways.) While focused on undead, I'm not planning on totally dedicating the character to that aspect of the game -- it's just his main theme, and he's equally interested in healing, preserving the cause of good, et cetera... (Going with Pelor, or someone similar if we're using a different pantheon). So his role in the party will be easy enough, and his reasons for traveling can be as simple as "for the cause of good." Switching topics: I'll admit this is my first go at epic levels. Any criteria for what qualifies as a survivable 32nd level character? Can you get away with having weaknesses (for instance, clunking around in full-plate?)... I tried putting together a Monk/Cleric initially, but found myself getting too caught up in trying to be as well-rounded as possible (huge AC, huge saves, skills, et cetera), and ending up with a character I didn't have a really good feel for. Mainly, I'm just intimidated by the unknown territory -- just wondering which priorities become most important at that level in terms of staying alive and staying effective. [/QUOTE]
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