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[Epic D&D] Peace No More (Full-Again)
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<blockquote data-quote="Guilt Puppy" data-source="post: 791192" data-attributes="member: 6521"><p>Makes sense... Consider that armor Light Fortification, then (which gives me another 25k to work with <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>As for the Mantle, I'm satisfied with your revision, so I'll use that.</p><p></p><p>Still need an epic spell... The gist of what I'm looking for: Some sort of epic equivalent to Consecrate, using the Heal and Ward seeds. Like, stab down my staff and undead and evil outsiders get destroyed (depending on saving throw, hit die, or whatever) and driven back to a certain radius, with appropriate Healing for allies within the radius... </p><p></p><p>One thing I'm wondering: I want to sacrifice turning attempts to help mitigate this, and I'm wondering how much each should decrease the Spellcraft DC... Also, I'd like to use the <em>ward</em> seed against two related creature types (Undead and Evil Outsiders)... How should this effect the DC (I don't recall it specifying in the ELH)?</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 791192, member: 6521"] Makes sense... Consider that armor Light Fortification, then (which gives me another 25k to work with :) ) As for the Mantle, I'm satisfied with your revision, so I'll use that. Still need an epic spell... The gist of what I'm looking for: Some sort of epic equivalent to Consecrate, using the Heal and Ward seeds. Like, stab down my staff and undead and evil outsiders get destroyed (depending on saving throw, hit die, or whatever) and driven back to a certain radius, with appropriate Healing for allies within the radius... One thing I'm wondering: I want to sacrifice turning attempts to help mitigate this, and I'm wondering how much each should decrease the Spellcraft DC... Also, I'd like to use the [i]ward[/i] seed against two related creature types (Undead and Evil Outsiders)... How should this effect the DC (I don't recall it specifying in the ELH)? [/QUOTE]
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