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Epic Fight turns into Epic Farce
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<blockquote data-quote="Imaro" data-source="post: 4400092" data-attributes="member: 48965"><p>Personally I think it all boils down to a style thing... though I do think that those who claim save or die isn't fun actually mean... isn't fun for them. I think it really depends on what type of person you are whether you like or dislike save or die... I think of it like this.</p><p></p><p>Some people risk tons of money in poker games</p><p>Some people risk tons of money rolling dice</p><p></p><p>I wouldn't say one is objectively more fun than the other since I think different types of people enjoy the above for different reasons. But I do think it's similar to why some people hate save or die and others like the risk of it. I mean there are people who are willing to risk large amounts of money on a single roll of 2 six-sided dice... and it's fun to them... so why is it so hard to believe that some people wouldn't mind or might even have fun risking an imaginary character in that way. </p><p></p><p>The thing is 4e has decided that shooting craps is the wrong type of fun for D&D (I often wonder if this could be the bland feeling that has been expressed by some people trying the game. There's very little adrenaline rush moments in the game now.) I think a better solution would have been to have save or die as optional rules with guidelines on the effect and proper use in a game.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4400092, member: 48965"] Personally I think it all boils down to a style thing... though I do think that those who claim save or die isn't fun actually mean... isn't fun for them. I think it really depends on what type of person you are whether you like or dislike save or die... I think of it like this. Some people risk tons of money in poker games Some people risk tons of money rolling dice I wouldn't say one is objectively more fun than the other since I think different types of people enjoy the above for different reasons. But I do think it's similar to why some people hate save or die and others like the risk of it. I mean there are people who are willing to risk large amounts of money on a single roll of 2 six-sided dice... and it's fun to them... so why is it so hard to believe that some people wouldn't mind or might even have fun risking an imaginary character in that way. The thing is 4e has decided that shooting craps is the wrong type of fun for D&D (I often wonder if this could be the bland feeling that has been expressed by some people trying the game. There's very little adrenaline rush moments in the game now.) I think a better solution would have been to have save or die as optional rules with guidelines on the effect and proper use in a game. [/QUOTE]
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