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Epic Fight turns into Epic Farce
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<blockquote data-quote="Fifth Element" data-source="post: 4400144" data-attributes="member: 48135"><p>Just as previous editions had decided that playing cards was the wrong type of fun. It may be a style thing as you say, but for the core rules a decision had to be made.</p><p></p><p></p><p>There's a difference between an adrenaline rush brought on by excitement, and one brought on by dread. The save-or-die roll is different than a craps roll - there is nothing to be gained, only something to be lost. That's an important difference.</p><p></p><p></p><p>Why would <em>The Complete Book of Dice Games</em> include rules for card games? Anyway, this posited solution, if used for every playstyle issue, would result in a PHB twice its actual size.</p></blockquote><p></p>
[QUOTE="Fifth Element, post: 4400144, member: 48135"] Just as previous editions had decided that playing cards was the wrong type of fun. It may be a style thing as you say, but for the core rules a decision had to be made. There's a difference between an adrenaline rush brought on by excitement, and one brought on by dread. The save-or-die roll is different than a craps roll - there is nothing to be gained, only something to be lost. That's an important difference. Why would [I]The Complete Book of Dice Games[/I] include rules for card games? Anyway, this posited solution, if used for every playstyle issue, would result in a PHB twice its actual size. [/QUOTE]
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