Jürgen Hubert said:Well, Nobilis is a diceless RPG (and a very, very beautiful one), though adapting the concepts to D&D shouldn't be too much of a problem.
However, these Imperators also have certain "bodies" to take care of (as opposed to their minds, which are off to battle). These "bodies" are created by sweeping up a small (or not so small) part of reality and investing it with their essense - essentially creating a new plane. They also create caretakers to look after this body while they are away. You see, each Imperator has several aspects of reality that are a part of him - such as Love, Shadow, and Innocence. So the Imperator takes three humans (or other entities), and makes them into the Nobilis (or Sovereign Powers... though in D&D parlance, it is more appropriate to call them Gods) of, respectively, Love, Shadow, and Innocence. These folks are then charged with (a) defending their Imperator's body (and a wise Imperator makes sure that his plane has some sort of internatl problems that make sure his Nobilis keep some attention to it instead of wandering off...), (b) defending the aspect of reality that they now embody - for if they are killed in the right way, the very idea of Love, Shadow, or Innocence might vanish from the multiverse - and (c) make ware against the agents of the Excrucians.
Wow. Thanks for this excellent write up Jurgen Hubert. I got what I needed from it. It sounds like it would be a very interesting game, but what I'm looking for is DEFINITELY not a diceless rpg, and the point of what I'm going for here is more about keeping an epic campaign "on the ground" so to speak in the FR. I'm sure someone else reading this thread is going to say, "that's exactly what I want!"
I think it may be possible to hold an entire epic campaign in the Forgotten Realms, without leaving the plane. Or if you do, only "jaunting" for a very quick little bit.
Has anyone else had this experience? What has worked and not worked?