Epic game: The Eye of Profane Truth (Full)

TroyXavier: you'll need to come up with an alternative name for your Disciple of Dispater levels. The mechanics are fine, but Dispater doesn't exist in this world.
 
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Nope. :)

Four feats, four skills, three class features and two special attacks/qualities of your choosing, all compressed into ten levels? It's so much outside the normal power range that it's surreal.
 
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Rkhet said:
On automatic quicken: the original feat was a little too good, but the revision went too far, too. Hrm. What if each feat gives you two levels?

Personally, I'd just go with Improved Metamagic.

In that case I would be better off with Improved Metamagic, but then I would also have to pick up several new metamagic feats to make it worthwhile. The end result would probably be a more powerful character, because of the nerfing...

edit: On the other hand, I can't afford the prerequisites. Everything has SR at these levels and I can't lower my Spell Penetration...

Rkhet said:
Making the Big Bad here.

What would you guys prefer: a BBEG with standard NPC wealth (and is therefore easier to kill) or a BBEG with PC wealth, who is harder but with more lewt?

Both will attempt to run away when the going gets bad, meaning you get XP but no lewt.

Won't the Big Bad be our boss? Or maybe there are many Big Bads. Either way treat him like a PC, it's no more than fair.
 
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The good guys will probably be after your blood after a while, depending on your actions, but the bad guys aren't necessarily your friends either. It will be... complicated.
 

Rkhet said:
The good guys will probably be after your blood after a while, depending on your actions, but the bad guys aren't necessarily your friends either. It will be... complicated.

isn't that the whole point of being evil? ;)
 



OK, I think I've created an insanely powerful character. I'll finish him up within the next couple of days. Please let me know i'f I've made mistakes.
When is the deadline?

Cheers,

SG
Code:
Human
Name: Teaaslan'naraajuman'dreasssunl
Monk 1 / Warlock 4 / Ur priest 2 / sacred fist 9 / enlightened fist 10 / thaumaturgist 4

Str 14 +5 +6 (from daily casting of persistent divine power) + 4 (from daily casting of persistent Righteous Might)
Dex 14 +5
Con 14 +5 +2 (from daily casting of persistent Righteous Might)
Wis 16 +5 +7 (level) + 6 periaph
Int 14 +5
Cha 14 +5

AC: 13 +wis + dex +2 sacred fist +2 insight (dark foresight) + 2 (monk & enlightened fist) -1 (when large from Righteous Migh) +2 (nat armor from Righteous Might


BAB: 21/16/11/6 or 19/19/14/9/4 (with flury of blows) or 30/25/20/15/10/5 with divine power or 28/28/23/18/13/8/3 with divine power and flury of blows [0+3+1+9+3+5]
Reach : 10 ft (when large, daily casting of persistent Righteous might)
SR: 21 (diamond soul, EF)

Speed: 90 [30 (base) +30 (sacred fist) + 30 (monk & enlightened fist)]
flight: 90 (good) [from fell flight invocation]


     [classes      ] [dark foresight]
For  +2 +1 +0 +6 +1      +
ref  +2 +1 +0 +6 +4      +2
Will +2 +4 +3 +3 +4      +

Class abilities - Monk: 
Unarmed strike: 2d10 or 4d6 (when large) 
Flurry of blows

Class abilities - Warlock:
Detect magic (at will)
Damage reduction 1/cold iron
Deceive item
Invocations: always active (reactivasted once finished):
  3 least
      - Dark one's own luck: cha bonus to 1 save
      - See the unsceen : darkvision+see invisibility 60 ft
      - Eldrich Spear
         3 lesser
      - the dead walk
      - fell flight: fly (good) at normal speed
      - Eldrich chain
  3 Greater
      - Vitriolic blast
      - chilling tentacles
      - Eldrich cone
  1 Dark
      - Dark foresight: +2 ref, +2 AC (insight), never suprised or flatfooted
Eldrich blast: 7d6 (base) +1 if within 30 ft (point blank shot) +2d6/round for 3 rounds [if vitriolic blast is used]

Class abilities - Ur-priest
rebuke undead
Divine Spells: 6 /5 /4 /4 /4 /4 /3 /2 /1 /0
Bonus (wis 36)    4  3  3  3  3  2  2  2  2 
Total:         6  9  7  7  7  7  5  4  3  2 

0:
1:
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3:
4:
5:
6:
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9:

Class abilities - Sacred fist
Sacred flames 2/day: last 1 min, flames arounf hands and feet that add sacred fist + 
                           wis bonus in damage. half is fire famage, half is sacred.
Blindsense 10ft

Class abilities - Enlightened fist
Ki trike (magic): treat unharmed attack as magic weapon
Fist of energy: once per round (free acton) add 1d6 fire or electricity damage w unarmed 
                attacked. Use stunning fist. When this active and a critical hit, add 1d10
                energy damage (burst)
Hold ray: use unarmed attack to deliver ray attack too
Diamond soul: Gain SR = 21 (10 + monk 1 + EF10)

Class abilities - Thaumaturgist
Contingent conjuration

Feats:
Human 1: Iron Will
Monk 1: Improved Unarmed Strike
Monk 1: Stunning Fist 
Level 1: Combat casting
Level 3: Spell focus (evil) 
Level 6: Extend spell
Level 9: persistent spell (complete arcane)
Level 12: Point blank shot
Level 15: Precise shot
Level 18: Quicked SLA: Vitriolic blast

Level 21: Permanent emanation [Epic]: Silence
Level 24: Permanent emanation [Epic]: Magic circle against good
Level 27: Reflect Arrows [Epic]
Thaumaturgist: Augment Summoning
Thaumaturgist: Extended summoning
Level 30:  Exceptional Deflection [Epic]



Cast daily with Persistent spell (24h duration):

Level 4: Freedom of Movement: Subject moves normally despite impediments
Level 4: Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. 
Level 5: Righteous Might: Your size increases (L), and you gain combat bonuses. 4 size bonus to Strength and a +2 size bonus to Constitution. You gain a +2 enhancement bonus to your natural armor.  Gain DR 9/good 



Used during creation:
Manual of Bodily Health +5 [137,500 gp]
Manual of Gainful Exercise +5 [137,500 gp]
Manual of Quickness of Action +5 [137,500 gp]
Tome of Clear Thought +5 [137,500 gp]
Tome of Leadership and Influence +5 [137,500 gp]
Tome of Understanding +5 [137,500 gp]


Periapt of Wisdom 36,000 gp (+6) - necklace slot 


History
As his consciousness grew, he was intrigued by the universe, it's music, 
how everything meshed together. He knew he was no ordinary creature, yet 
he wondered how he cam to be. As he accessed knowledge, vast amounts of it his, 
the universe's secrets grew upon him, and he craved more power.

Then, he awoke. He noticed that weak creatures simply perished around him. 
The world responded to him and he liked that. 

He wondered if he was alone and if there were others, if they would join him 
to take over the world.
 
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