Epic Level Handbook preview

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Magi

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Chapter 1: Epic Level Characters

Saving throws for all classes go up by +1 each even numbered level after 20th (22nd, 24th, 26th etc)

Attack bonus goes up by +1 each odd numbered level after 20th.

Characters still gain hit dice after 20th level and you can advance classes beyond 20th level (ie, you can have a 29th level Fighter)

Ability scores increase every 4 levels as per normal

Gain a feat each level divisible by 3 (21st, 24th etc)

It has tables advancing the core classes to 30th level, and the DMG prestige classes to 20th, with examples on how to advance them further.

Chapter 2: Skills

Epic level uses for old skills. For instance, you can balance on a cloud (DC 120), you can use search to sense magic (DC 60), or use tumble to avoid all falling damage (DC 100)

Chapter 3: Feats

144 new epic level feats. Things like Thundering Rage, Swarm of Arrows, Unholy Strike, Music of the Gods.


Chapter 4: Epic Spells

You have to develop Epic spells by yourself. They do give some examples of Epic Spells: Hell Ball (which you all know), Dragon Strike (10 adult red dragons appear and attack enemies), Damnation (send your foe to hell).

To cast an Epic Spell, you have to make spellcraft checks at a DC set by the spell. For instance, Hell Ball is DC 90, Damnation is DC 97, while Dragon Strike is DC 500.

The number of Epic level spells you gain is equal to Knowledge (arcana) or Knowledge (religion) / 10.

All Epic level spells are considered to be level 10 spells.

Chapter 5: Epic Adventures

How to run high level adventures. Also has an expanded XP chart up to CR 40

Chapter 6: Magic Items

Describes new Epic level magic items (such as Mace of Devestation: +7 heavy mace that ignores hardness or damage reduction, and can do critical hits to objects and constructs).

New artifacts too: Axe of the Dwarvish Lords, Eye of Gruumsh, Codex of Infinite Planes are just some of them.

Chapter 7: Monsters

Includes new Dragons: (Force, Prismatic) Some Golems, and many others. It infact goes up to CR 100, although in this version of the book only a XX is listed next to the name and no details are given.

Happy to answer any questions, but might not be back for 24 hours.
 
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Man, Not again....


Mods!!!!!! Somebody please close this thread... quick... please.
 

It looks interesting. DC of 500 on a spellcraft check to cast a spell?!?!?:eek:

[Edited to remove references to the location of illegal copies of a product]
 
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saying you dl a copy of the book is bad enough..detailing what is in the book is up for grabs by the mods...if the info has been released to the public then it's fine..if it's still hush hush then tear down this thread...
 


27 new spells, ranging from DC 27 (Dreamscape) to DC 500 (Dragon Strike). 21 monsters in the version I have, which I don't think will be all.
 

Magi said:
27 new spells, ranging from DC 27 (Dreamscape) to DC 500 (Dragon Strike). 21 monsters in the version I have, which I don't think will be all.

Andy Collins said that the number of monsters will be in the 40-60 range.
 

Haven't we been through this before?

Please don't tell people how to get illegal copies of products. I've edited the initial post to remove that info and closed this thread.
 

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