Epic Level more popular than Psionics?

MerricB

Eternal Optimist
Supporter
Just came across this quote from James Jacobs of paizo:
James Jacobs said:
Epic adventures, as it turns out, are one of the more popular capstone systems for D&D; they're certainly more popular than psionics. And while I doubt we'll be doing an epic adventure path as Part III, I wouldn't say the same about an epic Campaign Arc; that's not a bad idea at all.

http://paizo.com/paizo/messageboards/dungeon/generalDiscussion/theNextAdventurePathTheBloodWar

I wait with bated (and baited) breath for Psion's response...

Cheers!
 

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Personally, I'd like epic level psionic adventures. But I like both equally. Which means quite a lot. That is, if I liked adventures.
 

I strongly prefer epic material. I did pick up the revised Psionics Handbook (not the original, though), but for the most part I leave psionic material alone and search out as much epic material (Epic Level Handbook, Legends of Avadnu, Immortals Handbook, Gates of Hell, et. al.) as possible.
 

I don't know about the popularity of epic levels, but the popularity of psionics is definitely low. It suffers from two problems:
  • It's a system that's very similar to magic. If you have magic in your campaign, there's no real need for psionics.
  • It's seen as a hallmark of science fiction. For many people, it breaks the fantasy feeling.
Epic level play doesn't suffer from this stigma. It's more the problem that epic level are somewhat unwieldy in play, but this is often balanced by the excitement of the power trip.
 



Crothian said:
Are there any epic adventures?

The Epic Level Handbook has a sample adventure or two.

Dungeon has published two epic adventures, I think -- The Storm Lord's Keep (#93) and The Razing of Redshore (#92).
 

I don't like either in their current form. However, given a choice, I would like to see the Epic rules rewritten into a form that is more consistant with the way mechanics work at lower levels since I would be more likely to use such rules.
 

The Epic-Level Dungeon adventures:

The Storm Lord's Keep (#93, July/August 2002) for 21st level PCs
Quicksilver Hourglass (#123, June 2005) for 30th level PCs

The Raising of Redshore (#92) isn't strictly Epic, but is for 20th level PCs and provides a gateway to Epic play.

Cheers!
 

I think popularity isn't necessarily all of the equation. You also have to take into account that, as far as "capstone systems" go, epic material is perhaps the most universally applicable; advance any character enough, and they'll become epic. You can't say that for psionics or any other add-on.
 

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