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EPIC M&M: Issue 1 (IC)
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<blockquote data-quote="Calinon" data-source="post: 1289470" data-attributes="member: 13737"><p><em>OOC: It's actually a 10 dice roll; you have +7 in melee, and another +1 when grappling. Growth hadn't been activated yet.</em></p><p> </p><p><strong>The Fight continues</strong></p><p> </p><p><em>Initiatives: Neutron 19; Straightjacket 18; MM 16 (no power); Rebound 12; Jackal 11; X12 5</em></p><p></p><p>Straightjacket appears to have a hold of Jackal when Jackal vanishes and a four legged Jackal suddenly twists and weaves his way free of the entangling form of the wrestler. A short second later, Jackal is back in hybrid form, five feet behind Straightjacket.</p><p> </p><p>Michelle quickly steps away from the battle, putting thirty feet between her and the combat as Jackal leaps forward towards X12, ending up a mere five feet away from X12, and only ten feet from Rebound. Rebound inflates, expanding to a ten foot round ball, and with a sound not unlike a basketball, bursts into bouncing motion, ricocheting off the ceiling above X12 and impacting hard into Jackal. His momentum carries him careening past Straightjacket and into Neutron's wall.</p><p> </p><p><em>OOC: Rebound uses power attack and attempts to slam Jackal, using a hero point if the dice roll is under 15. He rolls a 3, hero-point used and gets a 20 total. Jackal fails his damage save by 6 and is stunned, taking one stun damage, and spends a hero point to shake off the stunned condition.</em></p><p> </p><p><em>Michelle feels her powers rapidly returning and thinks she should be back to full power momentarily (at the start of next combat round).</em></p><p> </p><p>"Nicely done Jackson," says Grandmother. "But you need to work on the exit from that attack."</p><p> </p><p><strong>What was that?</strong></p><p>Raisa, Johan, Kevin and X12 hear Grandmother say quite quietly, "Go help Jackal, Pooky." Raisa and Kevin see Pooky wag his tail and vanish. Neutron notices Grandmother's dog appear atop the brick wall he created.</p><p> </p><p><strong>The Arcade</strong></p><p>Vince and Randall, along with a number of other students, have rushed to the arcade. It is an amazing room, about 50' x 30', filled with loud sounds and flashing lights of holographic video games. A 3D head to head space combat simulator is in the center of the room, begging to be played. The sounds are loud enough, once you add the sounds of teens playing the games, that none of you notice the battle going on outside.</p><p> </p><p><strong>Back to the combat...</strong></p><p>Jackal is only feet in front of X12, crouched down and ready to attack. He looks behind X12 and towards the floor, and his lips curl into a feral grin. X12, you have a very bad feeling that Cosmo was not as badly hurt as you believed by Rebound.</p><p> </p><p><em>OOC: <strong>X12, it is your turn.</strong> Anyone else aside from those in the arcade, who want in on the battle, can post their actions or wait patiently for their turn. Next round initiatives are as follows, should people want to engage:</em></p><p> </p><p><em>Pooky 24; Cosmo 19; Neutron 19; Straightjacket 18; Stealer 17; MM 16; Rebound 12; Jackal 11; Amazon 10; X12 5; Johan 1 (ouch)</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="Calinon, post: 1289470, member: 13737"] [i]OOC: It's actually a 10 dice roll; you have +7 in melee, and another +1 when grappling. Growth hadn't been activated yet.[/i] [b]The Fight continues[/b] [i]Initiatives: Neutron 19; Straightjacket 18; MM 16 (no power); Rebound 12; Jackal 11; X12 5[/i] Straightjacket appears to have a hold of Jackal when Jackal vanishes and a four legged Jackal suddenly twists and weaves his way free of the entangling form of the wrestler. A short second later, Jackal is back in hybrid form, five feet behind Straightjacket. Michelle quickly steps away from the battle, putting thirty feet between her and the combat as Jackal leaps forward towards X12, ending up a mere five feet away from X12, and only ten feet from Rebound. Rebound inflates, expanding to a ten foot round ball, and with a sound not unlike a basketball, bursts into bouncing motion, ricocheting off the ceiling above X12 and impacting hard into Jackal. His momentum carries him careening past Straightjacket and into Neutron's wall. [i]OOC: Rebound uses power attack and attempts to slam Jackal, using a hero point if the dice roll is under 15. He rolls a 3, hero-point used and gets a 20 total. Jackal fails his damage save by 6 and is stunned, taking one stun damage, and spends a hero point to shake off the stunned condition.[/i] [i]Michelle feels her powers rapidly returning and thinks she should be back to full power momentarily (at the start of next combat round).[/i] "Nicely done Jackson," says Grandmother. "But you need to work on the exit from that attack." [b]What was that?[/b] Raisa, Johan, Kevin and X12 hear Grandmother say quite quietly, "Go help Jackal, Pooky." Raisa and Kevin see Pooky wag his tail and vanish. Neutron notices Grandmother's dog appear atop the brick wall he created. [b]The Arcade[/b] Vince and Randall, along with a number of other students, have rushed to the arcade. It is an amazing room, about 50' x 30', filled with loud sounds and flashing lights of holographic video games. A 3D head to head space combat simulator is in the center of the room, begging to be played. The sounds are loud enough, once you add the sounds of teens playing the games, that none of you notice the battle going on outside. [b]Back to the combat...[/b] Jackal is only feet in front of X12, crouched down and ready to attack. He looks behind X12 and towards the floor, and his lips curl into a feral grin. X12, you have a very bad feeling that Cosmo was not as badly hurt as you believed by Rebound. [i]OOC: [b]X12, it is your turn.[/b] Anyone else aside from those in the arcade, who want in on the battle, can post their actions or wait patiently for their turn. Next round initiatives are as follows, should people want to engage:[/i] [i]Pooky 24; Cosmo 19; Neutron 19; Straightjacket 18; Stealer 17; MM 16; Rebound 12; Jackal 11; Amazon 10; X12 5; Johan 1 (ouch) [/i] [/QUOTE]
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