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EPIC M&M: Issue 1 (IC)
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<blockquote data-quote="Calinon" data-source="post: 1290674" data-attributes="member: 13737"><p>X12 turns hoping to be able to watch both brothers, but can't see Cosmo. He turns fully to find Cosmo still on the ground unconscious. He gets a confused look on his face, then realization hits him that he was duped.</p><p> </p><p><em>OOC: X12 fails his sense motive check against Jackal's bluff, losing his dodge bonus next round as he recovers. Sorry, couldn't let on it was just a bluff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p><p> </p><p><strong>Round 2</strong></p><p><em>Initiative: Pooky 24; Cosmo 19; Neutron 19; Straightjacket 18; Stealer 17; MM 16; Rebound 12; Jackal 11; Amazon 10; X12 5; Johan 1</em></p><p> </p><p><em>Currently, Rebound is standing nearest the brick wall created by Neutron. Pooky is atop it. Straightjacket is about 10' from Rebound, and another 10' (pretty much a straight line) from Jackal's back. X12 is between Jackal and the still unconscious Cosmo, trying to recover from Jackal's trickery. Neutron and Amazon stand about twenty feet to the left of Jackal. Grandmother is a few feet behind them sitting on a bench. Stealer is near the bottom of the stairs with Johan, about 30' past Jackal.</em></p><p> </p><p>Pooky looks down from the wall at Straightjacket and Rebound and lets out a bark. A visible cone of some sort of force extends down and envelops the pair. The two start to slow down.</p><p> </p><p><em>OOC: Pooky's bark triggers a time-stoppage. Rebound fails his saving throw and freezes in time momentarily. Straightjacket gets a score of 14 on his WILL save (die roll of 15). Do you want to use a hero point to re-roll? </em></p><p> </p><p><em>With Neutron staying neutral, and assuming Stealer isn't going to leap in to interfere, Straightjacket will be next, followed by MM.</em></p><p> </p><p><strong>The Arcade</strong></p><p>Most of the games were rapidly taken. The head to head space combat simulator is free though, probably because it costs $2 a game. The holographic imaging is incredible, and it's just begging to be played.</p></blockquote><p></p>
[QUOTE="Calinon, post: 1290674, member: 13737"] X12 turns hoping to be able to watch both brothers, but can't see Cosmo. He turns fully to find Cosmo still on the ground unconscious. He gets a confused look on his face, then realization hits him that he was duped. [i]OOC: X12 fails his sense motive check against Jackal's bluff, losing his dodge bonus next round as he recovers. Sorry, couldn't let on it was just a bluff ;)[/i] [b]Round 2[/b] [i]Initiative: Pooky 24; Cosmo 19; Neutron 19; Straightjacket 18; Stealer 17; MM 16; Rebound 12; Jackal 11; Amazon 10; X12 5; Johan 1[/i] [i]Currently, Rebound is standing nearest the brick wall created by Neutron. Pooky is atop it. Straightjacket is about 10' from Rebound, and another 10' (pretty much a straight line) from Jackal's back. X12 is between Jackal and the still unconscious Cosmo, trying to recover from Jackal's trickery. Neutron and Amazon stand about twenty feet to the left of Jackal. Grandmother is a few feet behind them sitting on a bench. Stealer is near the bottom of the stairs with Johan, about 30' past Jackal.[/i] Pooky looks down from the wall at Straightjacket and Rebound and lets out a bark. A visible cone of some sort of force extends down and envelops the pair. The two start to slow down. [i]OOC: Pooky's bark triggers a time-stoppage. Rebound fails his saving throw and freezes in time momentarily. Straightjacket gets a score of 14 on his WILL save (die roll of 15). Do you want to use a hero point to re-roll? [/i] [i]With Neutron staying neutral, and assuming Stealer isn't going to leap in to interfere, Straightjacket will be next, followed by MM.[/i] [b]The Arcade[/b] Most of the games were rapidly taken. The head to head space combat simulator is free though, probably because it costs $2 a game. The holographic imaging is incredible, and it's just begging to be played. [/QUOTE]
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