EPIC M&M: Issue 2 (IC)

"It's the guy from the train." Michelle says to Raisa, forgetting her anger at the cop who just shoot at her.

Michelle will fly towards him as fast as possible and then she will take a shot at him.

OOC: Flight[1/2 action] Forcefield (free action) Energy blast (1/2 action) Extra effort to double movement speed. HP to counter fatigue.
 
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Calinon said:
Vincent gets another natural 20, making his DC 29. The thug's save is a 5. He's rapidly dying.

"Damn it you guys like to dish it out but you sure can't take it!" Vince has basic first aid and will quickly see if there is anything he can do to help the gang member. Assuming the punk will need immediate medical attention, Vince will pick him up and try to rush him to X12 for healing.

OOC: You do realize that I will never roll a 20 when I need one....
 

Mordane76 said:
"I don't think so!" X12 yells, giving chase. "Neutron, blast the left doors! I'll rush the right side! Straightjacket -- straight up the middle!"

OOC: Reading the map, the main doors is the open space to the "right" of Epic Theater (in the top-down representation), correct? We haven't seen the doors move yet, or at least I didn't read that he actually went out the doors, so I'm gonna try and bum-rush the right side. Hopefully, between the three of us, we can cover almost all the possible spaces at the exit portion of the doors and get this guy.

The directions I yelled out are as though we're facing the doors, so Neutron should be shooting straight in front of him, and I should be rushing the area pretty much infront of me.

"I'm on it" Straightjacket yells as he moves to comply, rushing up the center towards the doors.

buzzard
 

Bank / Restaurant Fight
Jackal 29 (1); Speed Demon 29 (2); Loki 26; Split 24 (1); Brock Murphy 24 (2); Metal Mistress 23; Amazon 16; Empath 15 (1); Multibrain 15 (2); Cosmo 14, Mia Toan 12 (1); Stealer 12 (2); Tara 11 (1); Police 7; Carl 6; Dara 2 (1); Gang 2 (2)

Theatre Fight

Split: 24 (1); X12 11 (2); Straightjacket 9; Neutron 6 (1)


Michelle pours on the speed, zipping eighty feet down the hall. Coming to a halt in mid-air, she launges a blast of magnetic force at Split from around a hundred feet away. The blast whips one of the ropes lowering through the ceiling around wildly, but Split ducks down and the blast sails over his head, slamming into the wall of an A&W kiosk, cracking the wood.

Extra effort for double movement. HP for fatigue. Attack roll is an 8 (6+4-2) and misses.

Amazon gathers some of her items together, finding her wallet relatively intact, but her walkman and disks are toast. She finds her gift for Sanchez amazingly in tact. Her backpack is ruined.

Everyone in the area hears a shout and sees Empath, now dressed in her familiar, body-hugging, red, blue and white leather combat suit, leap from the third floor balcony. She catches a rope on the way down, swinging in a circle as she rapidly descends, and releases, flying out with the release to land a kick on Split. Split staggers but doesn't go down, and Empath ends up standing infront of the two bad guys.

Empath dives down recklessly, kicking Split hard in the chest (24 hits). Split staggers from the blow but doesn't fall (14 save), taking 1 stun hit.

Johan steps out of the restaurant, grabbing his shopping on the way, and sees Split and his counterpart down the hall just as Empath kicks him in the chest. As he passes Cosmo, he hears Cosmo say "Oh crap," and he moves towards Jackal cautiously.

Mia Toan tosses something to the ground at her feet and calls to Kevin, "My card is here, give me a call if you aren't coming! But if you are, get a move on!" She bolts out the kitchen and you hear a door slam open shortly after.

Stealer steps outside, and sees Split in combat with Empath. He duplicates again, and a version of him steps out, armed with two Blasters. "What's the deal, hoss? Who do I shoot?" he asks in a strong texan accent.

Stealer's other double cackles. "Hell yeah! Lets make some carnage!" He steps outside, lines up a shopkeeper and pulls the trigger, shouting, "Look out! He's comin' right at me!" The tank-buster beam rips through the shop front, missing the store owner, and the maniac Stealer has a hard time controlling the gun. The continuous beam lances up as he staggers around, collapsing a huge portion of the second story walkway.

"Hey, Tex, shoot the bad guys!" the texan Stealer says.

"What? Oh, he wasn't one? My bad! Which way do I shoot?" he asks, showing absolutely no remorse, but looking around for some direction.

Tank-Buster rolls a 6 to hit, causing no harm to the shopkeeper but massive structural damage.

Stealer vanishes, as does his tank-buster weildling counterpart.

"Cool!" the invisible maniac exclaims. "They'll never see it coming now!'

Tara leaps into the air and charges the cop that shot at her. She slashes out with her insect arms but misses.

Attack roll of 11 misses.

The cop by Tara retreats to the ropes, attaching one to a harness on her body armor before taking another shot at her. The yellow stun beam strkes her in the chest and a yellow glow encompasses her, holding her in place.

Attack roll of 21. Tara will re-roll a save less than 16. 4 is re-rolled and result is a natural 1, becomes a 12 and fails. She is stunned.

The other cop drops a smoke grenade and runs for the ropes, attaching one to a harness on his body armor. The smoke grenade is only partially effective.

The grey squares show where the grenade affects. Cop made successful spot check (19) to find his way out of the smoke in the right spot. All it does is block line of sight in the affected squares, up to 20' high. For example, Michelle can see the male cop and Split, but not the female one right now.

Carl runs up, charging towards the battle. "Move it Raisa! Empath is trying to stop them!"

Dara snaps out of her daze seeing Empath there, and clenches her fists at her side. Her eyes glow brightly white, and a blast of energy bursts from the center of her forehead and hits the female cop. The cop screams and goes limp, but her harness keeps her firmly attached to the rope.

Dara hits with a 24! The cop re-rolls if she gets a 15 or lower. She gets a 13, re-rolls and gets lower, 13 stands. She is knocked unconscious.

None of the gang-members break the power stun. The one gang member who has been faking being stunned, jumps up and runs into a nearby shop, vanishing within. In the hallway, the thug gives a final shudder and falls motionless, staring up at Vince with lifeless eyes. His bandana slumps off and Vince gets a good look at the kid, who looks 12-14 years old.

Theatre Fight
X12, recovered from the punch he took, calls out his idea and charges down the hall. He gets to the main lobby of the Theatre (with the snack stands and full of people) without hitting anything. To his side, Straightjacket emerges, finally able to stand fully erect, towering over everyone. Neutron's blast draws the most attention, slamming into the wall before he comes around the corner.

None of you bump into, run over, or spot Split.

The crowd sees you, especially Straightjacket, and start to crowd around, poking and pawing at you as they ask you what's going on and what your powers are. It becomes obvious to you that the sounds you made in combat were mistaken for movie sounds. With the crowd gathered around, Straightjacket spots Split outside, well beyond the doors. He waves at you, then vanishes again.

This Split has escaped. And Straightjacket's pants have a big hole in the leg.

Condition Summary
Multibrain: 2S, 1HP used
Stealer: 5L, 2HP used

Murphy: 3S, 2VP used
Vincent: 1HP used
Split: 1L, 1S, 1VP used
Female Split: 1S, 1VP used

Jackal: 1L, 1S, stunned, 1HP used
Straightjacket: 1L, 1HP
Speed Demon: 2HP
Tara: Stunned by power, 2HP
Metal Mistress: 1HP
Female Cop: KO, 1VP

A new round begins soon!
 

Michelle will continue forward rising above the smoke as she goes. She will send a blast of magnetic energy at one of the "cops" attached to the rope

Powers: Flight (1/2 action 40' forward 30' up) Forcefield (free action) Energy Blast (1/2 action) will not use a re-roll on attack but re-roll damage/stun save if not successfull and 15 or less.
 
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Oh damn.... hope I'm not messing too much.

Kevin reappear.

"To all Kevin. I want that scrap of Split out of combat, and ONLY Split. Do what you want against Split, but don't hurt any other one without my permission, or it will be the last thing you'll do! If you don't know who is Split, wait for my signal. And stay around me."

From now on, Kevin will try to follow Spit, and order the two other Kevin their targets.

OOC: I continue to reroll any result on damage save with a total of 15 and lower.
 
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Calinon said:
Carl runs up, charging towards the battle. "Move it Raisa! Empath is trying to stop them!"


Feeling eyes on her, knowing that people are watching and listenning, she holds back the snide remark she is tempted to say and puts everything she'd found from her backpack in the single shopping bag she was carrying before chasing after Carl and speeding towards the others.

OOC: Going to take me a while to get there, so running only this round.
 

"Kevin, could you please hand me one of the blasters? I would like to try getting a shot at Split." Johan says to the duplicate of Kevin with two blasters. If he does get a weapon, he'll take a shot at Split. If not, he'll look for a way down. His duplicate will go after Mia Toan.
 

Calinon said:
Theatre Fight
X12, recovered from the punch he took, calls out his idea and charges down the hall. He gets to the main lobby of the Theatre (with the snack stands and full of people) without hitting anything. To his side, Straightjacket emerges, finally able to stand fully erect, towering over everyone. Neutron's blast draws the most attention, slamming into the wall before he comes around the corner.

None of you bump into, run over, or spot Split.

The crowd sees you, especially Straightjacket, and start to crowd around, poking and pawing at you as they ask you what's going on and what your powers are. It becomes obvious to you that the sounds you made in combat were mistaken for movie sounds. With the crowd gathered around, Straightjacket spots Split outside, well beyond the doors. He waves at you, then vanishes again.

This Split has escaped. And Straightjacket's pants have a big hole in the leg.

John will try to move through the people into the mall proper and see if he can get a glimpe of where Split went. If he hears any ruckus, he will move in that direction.
"'Scuse me folks, we still have trouble to deal with, I think yinz oughta keep yer heads down."

buzzard
 

"How'd he manage to get through the doors? He can pass through solid walls now?" X12 poses rhetorically. "Can we be sure that Split was the one we were chasing? What if he just ducked funny and we missed him... he could still be in the theater area. Not sure we should split up, though -- since they're packing blasters," X12 says, looking at Straightjacket's leg.
 
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