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Epic Monsters: Chupacabra (5E)
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<blockquote data-quote="Mike Myler" data-source="post: 7763931" data-attributes="member: 6726030"><p>In today’s<em> <a href="http://www.enworld.org/forum/list.php?category/56-Mythological-Figures" target="_blank">Epic Monsters</a></em> post we’re going after the feared beast of the lower North American desert, that eater of goats and terror in the night known to man as the <strong>Chupacabra</strong>![PRBREAK][/PRBREAK]</p><p></p><p></p><p style="text-align: center"><img src="https://lh4.googleusercontent.com/bgClHSNdvGYLcwCsYQjRIgk0NYP0SA3vl0Fvj9jIez-fR2ORpjoN-glIeKviVYqM41duhoylbSE3xhLhSDH0s8PDmGuRwhlyWTaGhLCMcOx9XZViu8dUUqw8-AGWPTK0Baw85nTA" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The chupacabra actually originates in Puerto Rico in 1995 but shortly after its first “appearance” a comedian there coined a name for the creature and it was suddenly witnessed in more than a dozen other countries. <a href="https://en.wikipedia.org/wiki/Chupacabra#Reputed_origin" target="_blank">Basically there’s two different versions of this monster</a>: one that’s sort of an aquatic vampire and another that’s more like a dog. The latter is the one I have solid artwork for so that’s what’s below. Studies into the victims of this creature don’t show any signs of exsanguination but bleeding prey dry has remained a part of the chupacabra’s myth.</p><p> </p><p><em><strong>Design Notes:</strong></em> It’s fast, it’s great at grappling creatures, it can jump, it bites, it sucks blood, AND it smells bad! What more can a GM ask for? This urban legend can take a pounding, won’t wilt immediately under a barrage of spells (assuming spellcasters go for the most common fallbacks first anyway), and it’s fast as hell--if you’re finding the party is having an easy time with one, it won’t take long for a second to suddenly join in the fight. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>[HR][/HR]<strong><span style="font-size: 18px">Chupacabra</span></strong><em></em></p><p><em>Large beast, unaligned</em></p><p><strong></strong></p><p><strong>Armor Class</strong> 17 (natural)</p><p><strong>Hit Points </strong>210 (20d10+100)</p><p><strong>Speed </strong>50 ft., climb 30 ft.</p><p></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>STR</strong></p> </td><td><p style="text-align: center"><strong>DEX</strong></p> </td><td><p style="text-align: center"><strong>CON</strong></p> </td><td><p style="text-align: center"><strong>INT</strong></p> </td><td><p style="text-align: center"><strong>WIS</strong></p> </td><td><p style="text-align: center"><strong>CHA</strong></p> </td></tr><tr><td><p style="text-align: center">23 (+6)</p> </td><td><p style="text-align: center">18 (+4)</p> </td><td><p style="text-align: center">21 (+5)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">19 (+4)</p> </td><td><p style="text-align: center">16 (+3)</p> </td></tr></table><p></p><p><strong>Saving Throws</strong> Dex +9, Con +10</p><p><strong>Skills </strong>Athletics +11, Perception +9, Stealth +9, Survival +9</p><p><strong>Damage Resistances</strong> cold, fire, poison</p><p><strong>Condition Immunities</strong> charmed, exhaustion, frightened, poisoned</p><p><strong>Senses </strong>darkvision 200 ft., passive Perception 19</p><p><strong>Languages </strong>understands Common but can’t speak</p><p><strong>Challenge </strong>13 (10,000 XP)</p><p></p><p><em><strong>Fast Run.</strong></em> When the chupacabra takes the Dash action, it moves triple its speed instead of double.</p><p></p><p><em><strong>Jointed Limbs.</strong></em> The chupacabra has advantage on checks made to grapple.</p><p></p><p><em><strong>Keen Senses.</strong></em> The chupacabra has advantage on Wisdom (Perception) checks that rely on sight, smell, and sound.</p><p></p><p><em><strong>Pounce.</strong></em> If the chupacabra moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 19 Strength saving throw or be knocked prone. If the target is prone, the chupacabra can make one bite attack against it as a bonus action.</p><p></p><p><em><strong>Running Leap.</strong></em> With a 10-foot running start, the chupacabra can long jump up to 40 feet.</p><p></p><p><em><strong>Stench.</strong></em> Any creature that starts its turn within 10 feet of the chupacabra must succeed on a DC 19 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the chupacabra's stench for 24 hours.</p><p></p><p></p><p><u><strong><span style="font-size: 15px">ACTIONS</span></strong></u></p><p><u><strong><span style="font-size: 15px"></span></strong></u></p><p><em><strong>Multiattack.</strong></em> The chupacabra attacks three times: once with its bite and twice with its claws.</p><p></p><p><em><strong>Bite. </strong>Melee Weapon Attack:</em> +11 to hit, reach 10 ft., one target. <em>Hit:</em> 19 (3d8+6) piercing damage. The chupacabra regains hit points equal to the piercing damage taken.</p><p></p><p><em><strong>Claw.</strong> Melee Weapon Attack:</em> +11 to hit, reach 10 ft., one target. <em>Hit:</em> 16 (3d6+6) slashing damage.</p></blockquote><p></p>
[QUOTE="Mike Myler, post: 7763931, member: 6726030"] In today’s[I] [URL="http://www.enworld.org/forum/list.php?category/56-Mythological-Figures"]Epic Monsters[/URL][/I] post we’re going after the feared beast of the lower North American desert, that eater of goats and terror in the night known to man as the [B]Chupacabra[/B]![PRBREAK][/PRBREAK] [CENTER][IMG]https://lh4.googleusercontent.com/bgClHSNdvGYLcwCsYQjRIgk0NYP0SA3vl0Fvj9jIez-fR2ORpjoN-glIeKviVYqM41duhoylbSE3xhLhSDH0s8PDmGuRwhlyWTaGhLCMcOx9XZViu8dUUqw8-AGWPTK0Baw85nTA[/IMG][/CENTER] The chupacabra actually originates in Puerto Rico in 1995 but shortly after its first “appearance” a comedian there coined a name for the creature and it was suddenly witnessed in more than a dozen other countries. [URL="https://en.wikipedia.org/wiki/Chupacabra#Reputed_origin"]Basically there’s two different versions of this monster[/URL]: one that’s sort of an aquatic vampire and another that’s more like a dog. The latter is the one I have solid artwork for so that’s what’s below. Studies into the victims of this creature don’t show any signs of exsanguination but bleeding prey dry has remained a part of the chupacabra’s myth. [I][B]Design Notes:[/B][/I] It’s fast, it’s great at grappling creatures, it can jump, it bites, it sucks blood, AND it smells bad! What more can a GM ask for? This urban legend can take a pounding, won’t wilt immediately under a barrage of spells (assuming spellcasters go for the most common fallbacks first anyway), and it’s fast as hell--if you’re finding the party is having an easy time with one, it won’t take long for a second to suddenly join in the fight. ;) [HR][/HR][B][SIZE=5]Chupacabra[/SIZE][/B][I] Large beast, unaligned[/I] [B] Armor Class[/B] 17 (natural) [B]Hit Points [/B]210 (20d10+100) [B]Speed [/B]50 ft., climb 30 ft. [TABLE="class: grid, width: 475"] [TR] [TD][CENTER][B]STR[/B][/CENTER] [/TD] [TD][CENTER][B]DEX[/B][/CENTER] [/TD] [TD][CENTER][B]CON[/B][/CENTER] [/TD] [TD][CENTER][B]INT[/B][/CENTER] [/TD] [TD][CENTER][B]WIS[/B][/CENTER] [/TD] [TD][CENTER][B]CHA[/B][/CENTER] [/TD] [/TR] [TR] [TD][CENTER]23 (+6)[/CENTER] [/TD] [TD][CENTER]18 (+4)[/CENTER] [/TD] [TD][CENTER]21 (+5)[/CENTER] [/TD] [TD][CENTER]14 (+2)[/CENTER] [/TD] [TD][CENTER]19 (+4)[/CENTER] [/TD] [TD][CENTER]16 (+3)[/CENTER] [/TD] [/TR] [/TABLE] [B]Saving Throws[/B] Dex +9, Con +10 [B]Skills [/B]Athletics +11, Perception +9, Stealth +9, Survival +9 [B]Damage Resistances[/B] cold, fire, poison [B]Condition Immunities[/B] charmed, exhaustion, frightened, poisoned [B]Senses [/B]darkvision 200 ft., passive Perception 19 [B]Languages [/B]understands Common but can’t speak [B]Challenge [/B]13 (10,000 XP) [I][B]Fast Run.[/B][/I] When the chupacabra takes the Dash action, it moves triple its speed instead of double. [I][B]Jointed Limbs.[/B][/I] The chupacabra has advantage on checks made to grapple. [I][B]Keen Senses.[/B][/I] The chupacabra has advantage on Wisdom (Perception) checks that rely on sight, smell, and sound. [I][B]Pounce.[/B][/I] If the chupacabra moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 19 Strength saving throw or be knocked prone. If the target is prone, the chupacabra can make one bite attack against it as a bonus action. [I][B]Running Leap.[/B][/I] With a 10-foot running start, the chupacabra can long jump up to 40 feet. [I][B]Stench.[/B][/I] Any creature that starts its turn within 10 feet of the chupacabra must succeed on a DC 19 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the chupacabra's stench for 24 hours. [U][B][SIZE=4]ACTIONS [/SIZE][/B][/U] [I][B]Multiattack.[/B][/I] The chupacabra attacks three times: once with its bite and twice with its claws. [I][B]Bite. [/B]Melee Weapon Attack:[/I] +11 to hit, reach 10 ft., one target. [I]Hit:[/I] 19 (3d8+6) piercing damage. The chupacabra regains hit points equal to the piercing damage taken. [I][B]Claw.[/B] Melee Weapon Attack:[/I] +11 to hit, reach 10 ft., one target. [I]Hit:[/I] 16 (3d6+6) slashing damage. [/QUOTE]
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