I am trying to translate a spell from "The Tome of Mighty Magic" called Ice Darts into an Epic Spell, but I see no way of making it.
How do you make an Epic Spell that varies based on caster level? For instance, how do you make an Epic Spell that gives more damage per level or more targets per level, such as an Epic Searing Light or and Epic Magic Missile?
Here is the spell:
Ice Darts
This spell creates 1 ice dart per level of the spellcaster, which flies from the caster's finger always striking its target(s). For each dart, the creature struck must make a successful Fortitude save or be forzen dead. Upon a successful save, the creature still takes 1d6 points of damage per two caster levels.
Oh, and there are no maximum limits on the number of darts or the number of damage dice.
So how would I make this Epic Spell? I know it is easily one of the most powerul spells one could think of, but that's the only thing I know. How do you get multiple targets a dice per caster level?
Help?
How do you make an Epic Spell that varies based on caster level? For instance, how do you make an Epic Spell that gives more damage per level or more targets per level, such as an Epic Searing Light or and Epic Magic Missile?
Here is the spell:
Ice Darts
This spell creates 1 ice dart per level of the spellcaster, which flies from the caster's finger always striking its target(s). For each dart, the creature struck must make a successful Fortitude save or be forzen dead. Upon a successful save, the creature still takes 1d6 points of damage per two caster levels.
Oh, and there are no maximum limits on the number of darts or the number of damage dice.
So how would I make this Epic Spell? I know it is easily one of the most powerul spells one could think of, but that's the only thing I know. How do you get multiple targets a dice per caster level?
Help?