D&D 4E Equating 4e coinage to real world dollars

Granted, some of these prices are way off kilter, but that's just because whomever wrote up the 4E prices didn't know jack about economics.

But the baseline that I use is the food and room prices.

Yeah, I've always assumed the mundane equipment in D&D priced via a system of "Oh, just write some friggin' numbers down and call it a day already!"
 

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Horses have been overpriced since they raised the cost from 1e's 25gp to 2e+'s 75gp.

It depends. A good solid reliable young horse in the real world would cost about $5000 (course, you can get a somewhat decent horse probably as low as $1000). An elite trained show horse can cost $100,000.

At the $50 per 1 GP cost, that's 100 GP to 2000 GP. The riding horse costs 75 GP and the warhorse costs 680 GP. That's in the same ballpark.

Even at your estimate of $100 per GP, that's still 50 GP to 1000 GP for a horse. Still in the same relative magnitude of range.


But when looking at a D&D horse, I compare it to a real world motorcycle or car. It's transportation.

When looking at a D&D longsword (15 GP = $750), I look at real world handguns ($100 to $1000 is not an unreasonable range).

When looking at a D&D longbow (30 GP = $1500), I look at real world higher caliber (short bows would be lower caliber) rifles ($500 to $1500).

So although none of these prices will ever be precise, they are in the basic ballpark.
 

You are off by a factor of about 50.

1CP = 50 cents
1SP = 5 US Dollars
1GP = 50 US Dollars
1EP = 500 US Dollars
1PP = 5,000 US Dollars
1AD = 50,000 US Dollars


Food
Meal, common 2 sp = $10
Meal, feast 5 gp = $250
Drink
Ale, pitcher 2 sp = $10
Wine, bottle 5 gp = $250
Inn stay (per day)
Typical room 5 sp = $25
Luxury room 2 gp = $100


Backpack (empty) 2 gp = $100
Bedroll 1 sp = $5
Flint and steel 1 gp = $50
Pouch, belt (empty) 1 gp = $50
Rations, trail (10 days) 5 gp = $250 (dried food is $7 per meal or $210 for 10 days)
Rope, hempen (50 ft.) 1 gp = $50
Waterskin 1 gp = $50
Climber’s kit 2 gp = $100
Grappling hook 1 gp = $50
Hammer 5 sp = $25
Pitons (10) 5 sp = $25
Fine clothing 30 gp = $1,500
Tent 10 gp = $500

Riding horse* 75 gp = $3,750 (i.e. motorcycle)

Granted, some of these prices are way off kilter, but that's just because whomever wrote up the 4E prices didn't know jack about economics.

But the baseline that I use is the food and room prices.


The 3E prices were much closer to 1 GP = $100, but 4E prices are cheaper.
Okay, sure you are telling me I'm wrong about an abstract question in relation to economic values in my world. I don't think so, but I'm not here to argue with you on how I run my games and how I value things out. I'm not going to tell you you are off when you post your opinion on it, so I'd appreciate you not quoting mine for being inaccurate. Thanks.
 

Okay, sure you are telling me I'm wrong about an abstract question in relation to economic values in my world. I don't think so, but I'm not here to argue with you on how I run my games and how I value things out. I'm not going to tell you you are off when you post your opinion on it, so I'd appreciate you not quoting mine for being inaccurate. Thanks.

We can argue about whether 1gp = $50 or $100, but 1gp = $1 bears no resemblance to any of the mundane item prices in any edition of D&D, so yes you are clearly wrong. :p To be right you'd have to re-write all the item prices.
 

I always assumed 1GP = 100$

This puts most of the objects out of reach of common people, but we're talking about a pseudo-medieval society where most peasants actually saw and used little coinage and didn't receive a real salary, and they were expected to grow their own food and build (or barter) for tools and clothes.
 

If 1 gp is the equivalent of 100 dollars of buying power, then most people in the world are getting by on 520 dollars a year.

Just putting it out there. Dollar worth would be based on commoner's needs, not on the very rare adventurers'.
 

I like the 1GP = $100, if only because in Dragon Age 1 SP = 100CP and 1GP = 100 SP.

But one thing to consider is our own concept of the dollar is constantly changing due to inflation. Another issue of course is that the U.S. dollar didn't exist during the medieval era so buying power is skewed towards an open market where raw materials can be shipped across the globe, whereas the supply & demand curve would be very different in an era where material dependence was largely local.
 

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