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Erekose's Savage Tide - Act 1: There is No Honour
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<blockquote data-quote="Rystil Arden" data-source="post: 3492851" data-attributes="member: 29014"><p><span style="color: red">"Hmm...you did well to approach in disguise--if you had time left on it, you could have kept it running, but you can leave via my window if you are good at climbing--whatever we do, we don't want our enemies to know of this visit if they have spies here."</span></p><p><span style="color: red"></span></p><p><span style="color: red">"So...let's see. Now we have specific numbers and we know that Vark is on board, the latter of which doesn't matter overly much except that it will be harder to parlay with him if we have to go out there. Other than that, it's just what we expect. What about the most important part of all--do you know how often they send someone out to change up or get supplies, if at all? That's crucial, since if we can knock out one of them who is getting supplies, we could use magic to disguise one of us as that person and use it as part of a gambit."</span></p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3492851, member: 29014"] [color=red]"Hmm...you did well to approach in disguise--if you had time left on it, you could have kept it running, but you can leave via my window if you are good at climbing--whatever we do, we don't want our enemies to know of this visit if they have spies here." "So...let's see. Now we have specific numbers and we know that Vark is on board, the latter of which doesn't matter overly much except that it will be harder to parlay with him if we have to go out there. Other than that, it's just what we expect. What about the most important part of all--do you know how often they send someone out to change up or get supplies, if at all? That's crucial, since if we can knock out one of them who is getting supplies, we could use magic to disguise one of us as that person and use it as part of a gambit."[/color] [/QUOTE]
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