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Erekose's Savage Tide - Act 1: There is No Honour
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<blockquote data-quote="Erekose13" data-source="post: 3846826" data-attributes="member: 3387"><p>[sblock=Alix]Early in the morning Alix travels to Castle Teraknian. The castle sits alone on an island near the noble district. Once catapults lined the towers to protect the bay from intruders trying to enter the port. Now the castle is little more than an icon for the nobility of Sassarine. Alix takes a ferry over to the small dock at the base of the castle. There a bleary eyed youth in the livery of the castle itself ties off his boat not paying much head to the young noble. Once past the bailie, Alix can see that the castle grounds have been kept in shape, but show the wear of an unused castle. </p><p></p><p>The door to the main keep is open for the morning and a bored looking guard in the same livery as the page stands guard, his polearm leaning against the castle wall. He looks up as Alix makes his way forward but does nothing to stop the self-assured young man. Alix must look like he knows where he is going.</p><p></p><p>Inside the decore of the main room has been kept up to some degree. No longer are there any evidence of the finery that would accompany the lord of a city as grand as Sassarine, but the carpets and lanterns are all well kept. Two score paces into the room a grand desk (of Olman teak) sits ready to welcome the nobles of the city. Behind it a studious scribe works away at a small pile of papers. What might keep the skinny man so busy is beyond Alix as he knows that the castle is not visited very often. </p><p></p><p>Approaching Alix is met with a wry grin as the man draws a sip from a hot cup of coffee sitting beside him on the desk. Introduced as Eron Cebran, the scribe is the magistrate of the castle ensuring that the nobles who enter follow the protocol set up in the ages past. A return to the old ways is important to the middle aged man whom Alix can tell purposely differentiates himself from the way things used to run with the Scarlet Brotherhood in charge of the city.</p><p></p><p>Sweet talking his way through the opening meeting Alix gets a look at the registry and sees the name Vanthus Vanderboren dated only a week ago. It certainly does look like the young errant noble has attempted to access the vault. Upon questioning the scribe about Vanthus though, Alix finds out that Vanthus was unable to descend into the vaults because he lacked a signet ring. Vanthus apparently was quite upset at this and the guard had to come and forcibly escort the man from the castle. Foiled once, he hasnt been seen again.</p><p></p><p>Though reluctant to allow Alix down into the lower recesses of the keep, Alix manages to pave the way with his sweet tongue. Escorted by Eron down a spiral staircase into a large circular chamber, Alix is lead deeper into the castle. Over a dozen five-foot-wide hallways radiate out from the central vault chamber, each of these halls is ten feet long and ends at a single iron door - the entrance to the family vault. The clerk leaves Alix here. </p><p></p><p>The short passageway ends at a solid-looking iron door. The portal is emblazoned with a simple rune - an eight-pointed star. Above the door, inscribed in flowing script on a polished silver plaque, is the name "Vanderboren". A single handle protrudes from the door, just below a circular depression bearing the mark of the Vanderboren signet.</p><p></p><p>Alix presses the signet to the door and nothing happens... Trying again and again, and checking for other triggers meets with little success. Frustrated he returns to Eron's desk. At which point he is informed rather belatedly that there was good reason Eron had been reluctant. Only one bearing the bloodline of the noble house as well as the signet ring will be able to pass the doors of Castle Teraknian's vault.</p><p></p><p>ooc: yes it really is written into the module that you need bloodline and ring.[/sblock]</p><p></p><p>[sblock=the rest]Jerrell slowly but surely manages to navigate the craft out of the bay and around to the whaler's wharf. There they anchor not too far off shore. Without the harbourmaster around, it'd be difficult to find berth at this time of the night. By morning Alix has not returned. Julian rises on his own though he is quite injured still. Once Nathan has had the chance to prey, he can heal Julian.[/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 3846826, member: 3387"] [sblock=Alix]Early in the morning Alix travels to Castle Teraknian. The castle sits alone on an island near the noble district. Once catapults lined the towers to protect the bay from intruders trying to enter the port. Now the castle is little more than an icon for the nobility of Sassarine. Alix takes a ferry over to the small dock at the base of the castle. There a bleary eyed youth in the livery of the castle itself ties off his boat not paying much head to the young noble. Once past the bailie, Alix can see that the castle grounds have been kept in shape, but show the wear of an unused castle. The door to the main keep is open for the morning and a bored looking guard in the same livery as the page stands guard, his polearm leaning against the castle wall. He looks up as Alix makes his way forward but does nothing to stop the self-assured young man. Alix must look like he knows where he is going. Inside the decore of the main room has been kept up to some degree. No longer are there any evidence of the finery that would accompany the lord of a city as grand as Sassarine, but the carpets and lanterns are all well kept. Two score paces into the room a grand desk (of Olman teak) sits ready to welcome the nobles of the city. Behind it a studious scribe works away at a small pile of papers. What might keep the skinny man so busy is beyond Alix as he knows that the castle is not visited very often. Approaching Alix is met with a wry grin as the man draws a sip from a hot cup of coffee sitting beside him on the desk. Introduced as Eron Cebran, the scribe is the magistrate of the castle ensuring that the nobles who enter follow the protocol set up in the ages past. A return to the old ways is important to the middle aged man whom Alix can tell purposely differentiates himself from the way things used to run with the Scarlet Brotherhood in charge of the city. Sweet talking his way through the opening meeting Alix gets a look at the registry and sees the name Vanthus Vanderboren dated only a week ago. It certainly does look like the young errant noble has attempted to access the vault. Upon questioning the scribe about Vanthus though, Alix finds out that Vanthus was unable to descend into the vaults because he lacked a signet ring. Vanthus apparently was quite upset at this and the guard had to come and forcibly escort the man from the castle. Foiled once, he hasnt been seen again. Though reluctant to allow Alix down into the lower recesses of the keep, Alix manages to pave the way with his sweet tongue. Escorted by Eron down a spiral staircase into a large circular chamber, Alix is lead deeper into the castle. Over a dozen five-foot-wide hallways radiate out from the central vault chamber, each of these halls is ten feet long and ends at a single iron door - the entrance to the family vault. The clerk leaves Alix here. The short passageway ends at a solid-looking iron door. The portal is emblazoned with a simple rune - an eight-pointed star. Above the door, inscribed in flowing script on a polished silver plaque, is the name "Vanderboren". A single handle protrudes from the door, just below a circular depression bearing the mark of the Vanderboren signet. Alix presses the signet to the door and nothing happens... Trying again and again, and checking for other triggers meets with little success. Frustrated he returns to Eron's desk. At which point he is informed rather belatedly that there was good reason Eron had been reluctant. Only one bearing the bloodline of the noble house as well as the signet ring will be able to pass the doors of Castle Teraknian's vault. ooc: yes it really is written into the module that you need bloodline and ring.[/sblock] [sblock=the rest]Jerrell slowly but surely manages to navigate the craft out of the bay and around to the whaler's wharf. There they anchor not too far off shore. Without the harbourmaster around, it'd be difficult to find berth at this time of the night. By morning Alix has not returned. Julian rises on his own though he is quite injured still. Once Nathan has had the chance to prey, he can heal Julian.[/sblock] [/QUOTE]
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