Erekose's Savage Tide Adventure Path [Players Selected]

Manz: Schweet deal with having a tentative like to the Lidus. It is all part of my plan to have him slowly wrest control from his half-brothers and sisters through clerical might and blue collar support. Viva la resistance!!!

:)
 

log in or register to remove this ad

Manzanita said:
What is a 'Quickling?' And what does the 'ambidexterity' feat do? I don't recall having seen that since 3E.

Velmont's swashbuckler doesn't have a good enough AC to be much of a meatshield,though he's clearly a good fighter. I'm keeping the dragon disciple route open for Julian (who do you think his real father is, anyway?). I may push him in more the pirate direction, rather than the social bard direction, as that's what the group seems to need more of at this point.

We do have a link to the Lidos. Julian's best friend's parents were servants of the Lidos. I'm thinking butler and maid, though I didn't specify in his background. He recently had to visit them to tell them of their son's death.
:lol: That's not our only link to the Lidus ;)

Going Dragon Disciple could be pretty sweet, actually. I agree with the assessment of our Swashbuckling friend's AC. Heck, if not for Alix's relatively-crappy stats and thus low Con, Alix would almost be a better tank right now due to DR 1/cold iron, and that's pretty scary. Still, I guess if we kill 'em fast, we don't need AC. Still, there were several encounters in Shackled City with tons of guys where if we didn't have AoE from our Gnome (yay Colour Spray!) we would have been in trouble for the 'kill them before they attack' school of defense.
 

I disagree, Jerrell can have a nice AC, even if not optimize. Let's compare a possible Jerell at level 4 with a typical meatshield from a typical game...

Code:
	Meatshield		Jerrell
Class	Figther			Swashbuckler
Level	4			4

Str	16			16
Dex	13			18
Con	16			16

Feat
	Exotic (Bastard)	Weapon Finesse
	Weap. Focus (Bastard)	Two-Weapon Figthing
	Wep. Spec. (Bastard)	Improved Unarmed Combat
	Power Attack		Improved Shield Bash
	Cleave			Shield Specialization (+1 shield bonus to AC)
	Improved Sunder		Agile Shield Bash
	Improved Cleave
	Dodge			

Equipement
	Heavy Shield		Spiked Heavy Shield
	Full Plate Armor	Chain Shirt
	Bastard Sword		Rapier

AC:	21 (22 vs 1 opponent)	21
Touch:	11 (12 vs 1 opponent)	14
Flat:	20			17

Full Attack:
Bastard: +8, 1d10+5		Rapier: +8 1d6+6 (or 1d6+3 vs people immune to critical)
	 Possible cleave	Shield bash: +8 1d6+6 (or 1d6+3 vs people immune to critical)

In this possibility, I assume that Agile Shield Bash and Two-Weapon Figthing would stack to allow to attack at +0/+0. Jerell is a bit behind the meatshield, but not very far. The figther have more option at hand, but Jerell have more mobility.

I've been thinking about Agile Shield Bash, and I was thinking to compare it to Ambidexterity:

Two-weapon figthing only
+ Allow two-weapon figthing at -2/-2 with light weapons
+ Allow two-weapon figthing at -4/-4 with heavy weapons

Ambidexterity:
+ Allow two-weapon figthing at +0/+0 with light weapons
+ Allow two-weapon figthing at -2/-2 with heavy weapons
- Must be taken at 1st level

Agile Shield Bash
+ Allow two-weapon figthing at +0/+0 with light shield
+ Allow two-weapon figthing at +0/+0 with heavy shield
- Apply only to shields, not to weapons.

As a spiked heavy shield is still worst in offence than most light weapon (same damage but worst critical), I think it balance quite good, but that would be to Erekose to determine.
 

I forgot about the fact that AE feats were allowed--I think that in this game more than any other (since he is allowing the Arcana Evolved feat that does the same thing for better off-hand weapons), there's no reason not to allow the +0/+0 for the shield.

As to AC, it's not bad, I guess--definitely better than the AC of any of the characters in my Face-to-Face group. Of course, my Archivist had 24 AC at level 4 without any feats into it, and she was just a sideline buffer (and scarily, she still took hits--stupid Triel).
 



Erekose13 said:
Yay! Replied ;)

Let me know if you'd rather I not try to jump on connections and such (as I did in the post). In my experience as a GM, I love it when the players wind up getting connected with NPCs (then I can kill them and make the PCs sad--bwahahahaha!) and I'm often doing the same thing I just did in reverse (in my recent FtF game, I had the guard captain know the sketchy Bard from when they were children, for instance, which also admittedly saved him from jail time)
 

Bah, you Lidus and your spending money for a Noble's Outfit :p You know that according to the SRD, if you don't also have at least 100 gp worth of jewelry to go with the noble's outfit, you'll just look like an out-of-place commoner ;)
 

Rystil Arden said:
Bah, you Lidus and your spending money for a Noble's Outfit :p You know that according to the SRD, if you don't also have at least 100 gp worth of jewelry to go with the noble's outfit, you'll just look like an out-of-place commoner ;)

And as soon as I get the 100gp to fix up the bling, I will add that in. I just figured I am representing my god for the first time and better make the best of it..:)
 

Upon further review, aka seeing a Noble outfit was 75gp, I will just spruce up my old threads and do the inquiry on the family business. :o

Also added in my dice results into my sblock.
 
Last edited:

Remove ads

Top