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General Tabletop Discussion
*Dungeons & Dragons
Escaping from (rope) bonds... What is your ruling?
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<blockquote data-quote="Horwath" data-source="post: 9368826" data-attributes="member: 6801299"><p>T y p i c a l D i f f i c u l t y C l a s s e s</p><p>Task Difficulty DC</p><p>Very easy 5</p><p>Easy 10</p><p>Medium 15</p><p>Hard 20</p><p>Very hard 25</p><p>Nearly impossible 30</p><p></p><p></p><p>nearly impossible should be better defined:</p><p>Is it nearly impossible to make it as an average Joe or is it nearly impossible to make the check reliably on regular basis?</p><p></p><p>+10 bonus is not so hard to get:</p><p>+4 ability and expertise at 4th level and you have +10, throw in Guidance and Help action and you are getting maybe 25% chance to get to DC30.</p><p></p><p>at 17th level that +10 goes to +17, with again Guidance and Help you are looking at some 75% success rate. That is not nearly Impossible.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9368826, member: 6801299"] T y p i c a l D i f f i c u l t y C l a s s e s Task Difficulty DC Very easy 5 Easy 10 Medium 15 Hard 20 Very hard 25 Nearly impossible 30 nearly impossible should be better defined: Is it nearly impossible to make it as an average Joe or is it nearly impossible to make the check reliably on regular basis? +10 bonus is not so hard to get: +4 ability and expertise at 4th level and you have +10, throw in Guidance and Help action and you are getting maybe 25% chance to get to DC30. at 17th level that +10 goes to +17, with again Guidance and Help you are looking at some 75% success rate. That is not nearly Impossible. [/QUOTE]
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Community
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Escaping from (rope) bonds... What is your ruling?
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