OOC- are your combat manuevers considered actions? If so how do you do 2 in 1 round?
With a blur of speed that would suprise even a mercury dragon, when Karnak moves from 20 ft to 15ft away, her chain lashes out
first attack of opportunity (1d20+29=48) for
2d6+26+2d6+1d4=44 plus 1 con dmg (lowering your hit points by 20 when your con goes to 21) you fail your opposed strength check against
large and in charge (1d20+15+4+8=44) ((as the highest you can roll is 27) and are pushed back 5ft to 20 ft and your movement is stopped there. Then with an adept flick of her wrist, the chain lashes out toward your feet
Improved trip (1d20+29=38) strength check (1d20+15+4=39) and knocks you flat on your back (as your max dex check is 30)
improved trip attack (1d20+29=44)then rakes you across your chest for
improved trip attack damage (2d6+26+2d6+1d4=38) and another 1 con. The chain curls over again and again
second attack (1d20+24=25). The 2nd attack ends a shower of sparks up form the ground right next to your head, but the last blinding whirl finds your torn form yet again (lost the url but you can see I rolled 38 for "third attack" by typing in Serraphina DeLecort) for
third attack damage (2d6+26+2d6+1d4=38) plus 1 con dmg (lowering your hit points by 20 when your con drops to 19) for a total of 140 effective damage this round. Though each time the chain bites into your flesh, the crackle of disruptive energy that accompanies it also seems to lash back at serraphina
backlash damage (3d6=8)
Smiling down at the severly bloodied warrior.
"The thought had never crossed my mind young lord." As a bit of steam rises from her brow where her own attacks have bitten her.
[sblock=When you stand back up]
Improved trip attack of opportunity (1d20+29=37),
strength check (1d20+15+4=34) as you fall back down to the ground, then the chain curls over again
improved trip attack (1d20+29=36) hits since you havent moved 10ft yet this round for
improved trip attack damage (2d6+26+2d6+1d4=46) and 1 con. Your still on the ground 20 ft away and only have 53 hp left. Serraphina has 3 more attack at your body this round too.[/sblock]
OOC-I stopped your movement so you wouldn't die in 1 round. because technically you still had 15ft of move left, but every time you tried to move 5 feet forward from a threatened square (20ft) to a theatened square (15ft) I could just use large and in charge again to knock you back, as I have up to 11 attacks of opportunity a round. ;p