Eschton [mature] IC - Calling Arabesu

Vertexx69 said:
Inclining her head toward Karnak ever so slightly she adds telepathically , -We are travelling with 2 giant robots...I don't think stealth will be that much of an option. But by all means, if you wish to take point it is my honor to stand aside.- and with a graceful bow steps to the left.

"That may be true but we can't rely on their bulk alone to defend us. We are going on a scouting trip to an unknown locale. Who knows. There may be things inside there that are worse than our two mecha here." He gestures to the two robots. "Fighting is only half the battle. We must also know what our opponents are. A warrior who is foolish enough to fight another without knowledge of the other's abilities would not have long to live."
 

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"But the only way to gauge their power is to see what they can do," Sigil's voice asserts from thin air. "But we should definitely move cautiously until we have an idea of what we're up against. If we get cut off from the gate portal for more than 24 hours, we'll be on our own."
 


Stepping through the mirror, Lord Karnak immediately finds that visual scrying hadn't conveyed the dementing nature of the living craft. A terrible, alien and unplaceable stench sends alarms to a primal part of the warriors brain. And while his new helm compensates for the effect of micro-gravity, the effect is still slightly disorienting. Most oppressive however, is the psychic miasma that pervades the place. While it falls short of being an actual attack, the feeling is akin to having his brain immersed in raw sewage. There is a thrum of malignant life all around, like being in the womb and feeling the heartbeat of a monstrous mother.

Yet the passage is clear of apparent threats. Ahead the way veers slightly to the left. Behind, there is an intersection about 40' away, with the hall obscured by yellow vapor about 60' beyond that.
 

Serraphina, Half celestial minotaur werebear, fighter 1, hp 190, AC 50 (touch ac 35) SR25 PR40

Serraphina will follow him through with a flap of her wings, so she will be airborn on the other side of the mirror.
[sblock=OOC]always surrounded by clean fresh air, Power Resistance 40 for psionic effects[/sblock]
 

"Perhaps this is a bit rash," Melanoce's speaks trough the mecha (which, along with her robotic crew, is still recording everything). "I know you are all very capable, but let's act in a proportionate manner. We're not running around on some treasure hunt killing trolls and goblins. This is war on a galactic scale, and this looks like an excellent place for a nuclear detonation. If I can't find a nice old fashioned little hydrogen bomb, or a uranium antique, there are still nano-viruses, biological weapons, or why not a few thousand tons of toxic industrial waste. I know just where to find that."


--------

"I will allow my warriors to accompany you in your search for this warrior after this current sortie of ours. Additionally, I will personally train three warriors to act as your bodyguards and escorts as soon as you send three willing candidates."[/QUOTE]

Personal bodyguards, Melanoce smiles inwardly, I'm not quite that naive. but replies in a friendly tone. "I doubt I will need anyone to accompany me since I don't intend to go anywhere, I use less direct means when I search, but your offer of troops is welcome. A little violence can come a long way, used wisely."

She spends a while searching for suitable candidates, whose skills are a nice complement to Karnak's forces.

[sblock=skills]
Computer Use (Int):..............56 (24+9+0+2+20+0+3savant)
Diplomacy (Cha):..................80 (24+7+2+2+2+2+3+30+8reputation bonus)
Gather Information (Cha):......17 (0+7+0+2+0+8reputation bonus)
Knowledge (Int):
Kn: (arcane lore):.................17 (6+9+0+2+0+0)
Kn: (civics):........................35 (24+9+0+2+0+0)
Kn: (current events):............21 (10+9+0+2+0+0)
Kn: (streetwise):.................35 (24+9+0+2+0+0)
Kn: (technology):.................31 (20+9+0+2+0+0)
Kn: (business):....................35 (24+9+0+2+0+0)
Profession (Tradecraft) (wis):.72 (24+2+0+3+10+30+0+3savant)
Research (Int):....................33 (24+9+0+0+0+0)
Sense Motive (Wis):.............48 (24+2+0+2+20+0)[/sblock]
 


Stopping just before stepping through the gate, Arhaux replies. "By all means, requisition a bomb. But firsthand investigation may turn up something of import."

She then joins the others on the alien ship. Faint echoes of something wet begin to rise from the fog on the far side of the intersection. But otherwise all is still amidst the Giger-esque environment.
 

"And heighten the sense of drama, of course... But there is much we should be able to determine simply by analyzing the information we already have." Melanoce's Mecha reaches into the wall, scooping a sample of tissue into a steel-glass container and performs a series of biochemical tests. Her cameras examine every inch of the riving ship as they pass trough its intestines. And at the other end Melanoce uses her considerable skills to analyse their surroundings, searching trough obscure databases to uncover anything that could be useful.
 

Scanning down the passage, Melanoce discovers three creatures in the yellow mist. Two of them look like this:

skybleederjf3.png


And the other looks like this:

scorpionthingbh0.png


Consulting Eschaton archives yeilds a great deal of information, but a significant portion of it is contradictory. Apparently beings along these lines have been seen on hundreds of occassions but with varying capabilities. There is a high likelihood that that the floating tentacled creatures are generating a cloud of acid. The scorpion-like creature may spit acid, poison or have sonic capabilities. Both types of creatures most likely have numerous other abilities.

Further scrying reveals a variety of other strangely formed entities as Melanoce works her way from the guts towards the front of the craft.
[sblock=Scryed Critters]
beholderkinhx9.png
flyingeeljz3.png
overseersj6.png
sporebatsq8.png
sunflowerbeasths9.png
yellowwormtc4.png
[/sblock]In a slowly compressing and expanding chamber half filled with green fluid, with eight passages leading from it, the magical sensor freezes in place. A number of creatures swim in and out of the room/organ, mostly the black tentacled things with all the eyes. But the cause of sensor freezing in place is not clear.
 
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