jgbrowning
Hero
d4 said:best thing is to just stare a lot at real world maps. get familiar with topography and the way various parts of the world are "put together."
one thing about most published fantasy worlds is that the geography usually makes me teeth grate... but i'm just a nutjob for realistic landforms.
(not that i'm the greatest at making realistic maps, but i'm trying...)
Heh, it looks like we're going to have over 20+ pages about mapping a new world. The funny thing is that "stare a lot at real world maps" is part of our advice. Seriously. Look and learn and notice patterns. Then read about tectonics, weather, and land wasting and then look and learn again.
We've culled it down to several fairly easy steps along with much of the most important pertinant data for each section, but part of making a good map is just looking at what we've already got.
Actually, if things go as planned. I'll write the end of the mapping section tomorrow! and then Done!
joe b.