That may come from how WotC's been hyping these books. They've been talking about very fundamental changes to the progression of characters, especially in regards to the acquisition of powers. So far, the main change I'm seen here is that the Mage trades rituals for Magic Missile (though, the Apprentice features may allow for restricted ritual use), and they get multiple encounter powers that they can choose from when they take extended rests at the cost of less "slots." It's not a huge departure from the norm.poor Bill, he seems a bit frustrated about the internet crowd...
I think the thing that blew my mind was the mention of "no daily powers," though I have yet to see that in the previews. Of course, that may be just one of those "it could happen" things that they didn't do for the first round.
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