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Essentials Cleric

What I would still like to know is whether or not you can mix and match between the two versions of the classes. If I start out as an Essentials Cleric, can I then progress into a regular Cleric paragon path or do the Essentials classes have their own paragon paths which match up more closely with the different rules? Will multiclassing into or out of an Essentials class be different than normal?


I'm pretty sure that you can take whatever paragon path you want assuming you have the relevant feats and features (note that some paragon paths are build specific). The warpriest most obviously could take the warpriest paragon path!
 

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Regarding the fact that the class has XP and feats included in a table. Their marketing probably shows that it is easier to look up for new players if they have a table for each class in the class' section, instead of having a unified table somewhere else, as is the case in the 4e PHB.

I doubt we will be seeing classes which get feats instead of class features - or whatnot.
 

Regarding the fact that the class has XP and feats included in a table. Their marketing probably shows that it is easier to look up for new players if they have a table for each class in the class' section, instead of having a unified table somewhere else, as is the case in the 4e PHB.

I doubt we will be seeing classes which get feats instead of class features - or whatnot.

They might give some bonus feats to fighters or rangers ala 3e rather than these features (domain abilities, expanded defenses, free rituals, etc.). That captures some nostalgia and lets them specialize in a fighting style.
 

Regarding the fact that the class has XP and feats included in a table. Their marketing probably shows that it is easier to look up for new players if they have a table for each class in the class' section, instead of having a unified table somewhere else, as is the case in the 4e PHB.

I doubt we will be seeing classes which get feats instead of class features - or whatnot.

That's what's going on here. It's easier to reference once table, rather than multiple tables, so stuff like feats that everyone gets are inserted into the class table.
 

That's what's going on here. It's easier to reference once table, rather than multiple tables, so stuff like feats that everyone gets are inserted into the class table.
You just knew things were going to spiral out of control hours after the preview was posted, didn't you?
 

I thought the warpriest was disappointing.

I was ready to give the game another look, but if this is the design to "form the basis of the roleplaying game system going forward", I guess that I will stop looking
...What exactly were you expecting? If 4E didn't interest you before, why were you expecting it to interest you now? I assume this is collateral damage resulting from the widespread (unfounded) rumours that Essentials is "4.5E".

At any rate, I wish you the best, and hope that you do find a game that you enjoy.

Regarding the fact that the class has XP and feats included in a table. Their marketing probably shows that it is easier to look up for new players if they have a table for each class in the class' section, instead of having a unified table somewhere else, as is the case in the 4e PHB.

I doubt we will be seeing classes which get feats instead of class features - or whatnot.
I agree, and I hope we're correct. I'm confident that WotC still remembers the lessons it learned with 2E and 3E.
 

They might give some bonus feats to fighters or rangers ala 3e rather than these features (domain abilities, expanded defenses, free rituals, etc.). That captures some nostalgia and lets them specialize in a fighting style.
Ugh, please no. That's exactly the kind of thing I'm worried about. There's nothing that "extra feat choices" can do that class features can't do better.

That's what's going on here. It's easier to reference once table, rather than multiple tables, so stuff like feats that everyone gets are inserted into the class table.
*Phew!* Thanks, Mike! That's a big relief. :)
 

That's what's going on here. It's easier to reference once table, rather than multiple tables, so stuff like feats that everyone gets are inserted into the class table.

So as a clarification if you don't mind:

Everyone still levels up at the same rate?

Everyone still gets feats at the same rate?

Everyone still gets the same stat bonuses at the same rate?

Power progression and gaining of class features may be different between classes to provide more mechanical variation?
 

So as a clarification if you don't mind:

Everyone still levels up at the same rate?

Everyone still gets feats at the same rate?

Everyone still gets the same stat bonuses at the same rate?

Power progression and gaining of class features may be different between classes to provide more mechanical variation?

Yes to all four.
 


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