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<blockquote data-quote="giant.robot" data-source="post: 5330031" data-attributes="member: 93119"><p>Tonight I played an Encounters game and played a Knight. I loved how much hurt I could put on the bad guys even while surrounded by them. If they did anything but attack me (and miss thanks to my 20AC) they got punished for it. When I cleared out the enemies surrounding me or they backed off I switched to the Hammer Hands stance and charged them putting myself right back into the thick of them. The rest of my party just followed after me. Thanks to my Defender Aura they couldn't effectively attack my allies. I don't know if I'll keep playing a Knight in this Encounters season but he was super fun to play tonight.</p><p></p><p>While on vacation I was able to thoroughly read through the Heroes of the Fallen Lands and I really like the builds for the classes. I agree that the feats and powers all seem worthwhile. There weren't any "meh" abilities in the book, the biggest challenge won't be finding worthwhile feats and powers but narrowing down one to pick when you've got the opportunity. I really think this is great for new players because they not only get to do <em>something</em> every turn but they get to do something <strong>awesome</strong> every turn.</p></blockquote><p></p>
[QUOTE="giant.robot, post: 5330031, member: 93119"] Tonight I played an Encounters game and played a Knight. I loved how much hurt I could put on the bad guys even while surrounded by them. If they did anything but attack me (and miss thanks to my 20AC) they got punished for it. When I cleared out the enemies surrounding me or they backed off I switched to the Hammer Hands stance and charged them putting myself right back into the thick of them. The rest of my party just followed after me. Thanks to my Defender Aura they couldn't effectively attack my allies. I don't know if I'll keep playing a Knight in this Encounters season but he was super fun to play tonight. While on vacation I was able to thoroughly read through the Heroes of the Fallen Lands and I really like the builds for the classes. I agree that the feats and powers all seem worthwhile. There weren't any "meh" abilities in the book, the biggest challenge won't be finding worthwhile feats and powers but narrowing down one to pick when you've got the opportunity. I really think this is great for new players because they not only get to do [i]something[/i] every turn but they get to do something [b]awesome[/b] every turn. [/QUOTE]
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