mearls said:
We're working through the MBA issue now and will likely issue updates to deal with the worst issues. It was on our radar from early on in the design, but you can bet we're looking at the charop boards to make sure we didn't miss anything. We didn't want to update anything too soon, since it doesn't become an issue until essentials is out.
Of course, the primary offenders are items and powers with affects that boost MBA's permanently or at-will. These were designed with the idea that MBA are rarely used or weak options for the character. That isn't the case for Essentials PCs.
Game elements of concern in the Compendium include:
* Bracers of Mighty Striking- permanent +2 damage to MBA's
* Dantrag's Bracer's- MBA's target 2 enemies (!) permanently
* Golden Crown of Battle Command- permanent +2 to hit and damage on MBA's granted by a Warlord
* Avalanche Hammer- permanent MBA used on a charge does extra [W] damage
* Master's Blade- while in stance (permanent for a Knight) +1 to hit with MBA
* Weapon of Myrdoon's Shard- At-will Reach+1 on MBA's
* Dread Reaper PP
@ level 16 MBA's with 2-Handed Weapon get Cleave-like bonus (STR damage to an adjacent enemy)
* Polearm Master PP
@ level 16 permanent extension of reach to +2 while using a polearm to punish those who violate your mark
Feats:
* Righteous Fury- At-will -2 to attack adds "Rattling" to MBA
* Hammer Shock- At will add "Rattling" to MBA when using a hammer
* Impaling Spear- At-will MBA's target Reflex when using spear
* Lashing Flail- At-will MBA's slide 1 when using flail
* Piercing Pick- At-will MBA's target Fortitude when using Pick
* Wicked Blade- At-will MBA's gain "High Crit" when using Heavy Blade
Some of these may be OK for Essentials characters, but others, especially the bracers and the MP2 paragon weapon feats are probably now too good. Making them useable 1/ encounter would balance them for Essentials PCs and wouldn't affect other PCs that much since they don't make MBAs that often.