Essentials Rules Compendium preview copy in hand


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Thanks...but as I said that info is already up in the Dragon article. I'm looking for anything describing how damage types work that isn't covered by resist/immune/vuln.


Specifically, if there's some explicit rule statement that describes how extra damage that is typed is handled. If your power does 1d6+4 untyped damage, and you have +1d6 fire damage from e.g. the artificer power, how much of your attack is fire damage?
I do not find an answer to your question. It may be there.
 



Just wondering if, in the text surrounding the new parcel system, the book speaks to whether this is a replacement or an option, and if any alternatives are discussed. Thanks for the info!
 

does it say if uncommon items can be created anywhere or otherwise hint that it is possible to create an 'uncommon' item
 




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