Established Generic Setting for D20 Future

Salcor

First Post
One of the things that I have noticed recently with D20 future is that there is not established generic setting to look to as a basis for rules and adventures. For example DnD has Greyhawk as it generic setting, now the greyhawk of RPGA is a little more indepth, but there is still a generic setting. D20 future does not have anything like this. D20 Moden kind of has the Urban Arcana setting, which I guess could be the generic setting, but what is the generic setting for D20 Future. Do we as fans need to designate a generic setting for writing adventures, and agreed upon rules? Would Star Frontier D20, Star Drive D20, or Dawning Star be the ideal setting to us for common discussion?


Salcor
 

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d20 Future was created as a toolkit, which is why there was no generic, standard setting. It would be kinda weird to put all those technologies and progress levels into one campaign world (not impossible, just weird).

Blue Devil Games' Dawning Star was designed to be flexible enough to accomodate pretty much any of the rules bits from d20 Future somewhere in the setting. While there are various campaign models, both in the d20 Future and from other publishers (like Ronin Arts' Fourth Millennium), Dawning Star is the one campaign setting out there at the moment.
 

As far as I am concerned, the ideal settings for d20 Modern / d20 Future are produced by GURPS:
-- Transhuman Space
-- Mars (can be used with the above)
-- Blue Planet
-- Alpha Centauri
-- Planet of adventure

Nonetheless, since Dawning Star was the first setting to be produced for d20 Future, it could be used as the default setting?
 

I definitely feel that anyone looking for D20 Future support should grab a copy of Dawning Star. The book turned out nice and has a lot of useful information, even if you don't use the setting as written.
 



Someone (Phil or Hal) want to say a little more about Fourth Millennium? There's essentially no info on it at RPGNow, but one of the reviewers "insulted" it by calling it too unique (I hate it when people come up with interesting and unique ideas!), so my interest is piqued.
 

I'll let Phil field this, since it's his product, but I will say that if unique is an insult, then Fourth Millennium well deserves it (the gall!).
 

There's no default setting, because, as others have posted, it's a toolkit for whatever futuristic d20 game you want to run with it.

Still, if any setting should be considered the default or flagship setting for d20 Future, it's Star*Drive-- it's the setting poised to make use of the most material in d20 Future and it's the setting around which the rules most closely revolve.

It's also, in my opinion, the best of the settings included as a mini-setting in the book.
 

I would agree that D20 Future was a toolkit, just like the players handbook, Dungeon Masters Guide, and D20 Modern are all toolkits for their respective games. Having an established campaign world for a generic setting would allow for more default adventures to be published, instead of trying to figure out what rule sets and PL levels are available for the adventure. Star Drive would be an excellent default setting which already has a rich history.


Salcor
 

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