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Eternal Kingdoms (Evil Campaign)
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<blockquote data-quote="Kagehiro" data-source="post: 4916644" data-attributes="member: 85086"><p>As you open your eyes you find yourselves in the outskirts of a clearing. As you look around you notice 4 other people in similar places spotted around the clearing. (Your characters)</p><p></p><p>As you look you notice the forest is deciduous in nature with massive oaks and pines. The clearing itself seems to be some sort of a dirt circle clearing in a forest. You feel disoriented at first noting that gravity has a lesser effect here <span style="color: Red">(congrats reduce all your carried weight for this campaign by 5%, this will have many more effects later in the game as you do skill checks)</span></p><p>The air itself is stale dry and the ground onions are in bloom giving the area the smell of onion soup. The sun beats down as if it were high noon and summer never ends, sweat gathers on your brow as you guess it to be 85 degrees with no humidity. You do note however some clouds overhead, they slide over the sun dropping the heat to 70 degrees. That's when you notice what is in the center of the circle. </p><p></p><p>You see a tent in the center and a bonfire. A strange man sits on a stool by the fire. You note 5 highback chairs spaced evenly around the bonfire. Your stomach is uneasy as you note the chairs perfectly number the people surrounding the clearing.</p><p></p><p>He is dressed in all black but at this distance you are unable to pick out any other details about the peculiar man. He seems to be holding some sort of a violin, and you hear just the faintest hints of a tune unfamiliar to you.</p><p></p><p><span style="color: DarkOrange">(actions and intros until we get all 5 here. you can do whatever but the quests won't start until everyone enters the clearing)</span></p><p></p><p><span style="color: Yellow">((give me spot checks for the camp, knowledge arcane to anyone who can use magic. last give me listen checks, which will be used later))</span></p></blockquote><p></p>
[QUOTE="Kagehiro, post: 4916644, member: 85086"] As you open your eyes you find yourselves in the outskirts of a clearing. As you look around you notice 4 other people in similar places spotted around the clearing. (Your characters) As you look you notice the forest is deciduous in nature with massive oaks and pines. The clearing itself seems to be some sort of a dirt circle clearing in a forest. You feel disoriented at first noting that gravity has a lesser effect here [COLOR="Red"](congrats reduce all your carried weight for this campaign by 5%, this will have many more effects later in the game as you do skill checks)[/COLOR] The air itself is stale dry and the ground onions are in bloom giving the area the smell of onion soup. The sun beats down as if it were high noon and summer never ends, sweat gathers on your brow as you guess it to be 85 degrees with no humidity. You do note however some clouds overhead, they slide over the sun dropping the heat to 70 degrees. That's when you notice what is in the center of the circle. You see a tent in the center and a bonfire. A strange man sits on a stool by the fire. You note 5 highback chairs spaced evenly around the bonfire. Your stomach is uneasy as you note the chairs perfectly number the people surrounding the clearing. He is dressed in all black but at this distance you are unable to pick out any other details about the peculiar man. He seems to be holding some sort of a violin, and you hear just the faintest hints of a tune unfamiliar to you. [COLOR="DarkOrange"](actions and intros until we get all 5 here. you can do whatever but the quests won't start until everyone enters the clearing)[/COLOR] [COLOR="Yellow"]((give me spot checks for the camp, knowledge arcane to anyone who can use magic. last give me listen checks, which will be used later))[/COLOR] [/QUOTE]
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