Yes, if he has two scimitars.ThirdWizard said:If the Drow turned out not to be an enemy, would the Exalted character then consider his death "acceptable losses?"
ESPECIALLY if he has two scimitars.
Yes, if he has two scimitars.ThirdWizard said:If the Drow turned out not to be an enemy, would the Exalted character then consider his death "acceptable losses?"
ThirdWizard said:If the Drow turned out not to be an enemy, would the Exalted character then consider his death "acceptable losses?"
Ehhhh... An exalted character would rather die than let an innocent die. That's an ends versus means thing. It being preemptively killing those who are enemies so that they don't hurt you first, but sacrificing a few innocent lives in the process. Nuh uh. If this is repeated behavior, someone innocent is going to die.Shard O'Glase said:yes he would. Someone poking ahead out from behind a illusionary wall lends it self so much more towads a scout(even when not a drow) than an innocent, that in the incredibly unlikely event they were an innocent would be seen as an unfortuante accident and an acceptable loss.
ThirdWizard said:Ehhhh... An exalted character would rather die than let an innocent die. That's an ends versus means thing. It being preemptively killing those who are enemies so that they don't hurt you first, but sacrificing a few innocent lives in the process. Nuh uh. If this is repeated behavior, someone innocent is going to die.
The innocent child who accidentally found a use-activated token of Illusionary Wall and decided to play peek-a-boo with the passing adventurers?ThirdWizard said:Nuh uh. If this is repeated behavior, someone innocent is going to die.
Exactly.Victim said:So, the wizard isn't the exalted one. It was reasonable for the wizard to throw down the cloudkill, but it's reasonable for the rogue to object.
Or good adventurer who happened to also be in the dungeon. If this is repeated behavior, over the course of 20 levels, just attacking anyone and anything you see in a dungeon because they might be enemies, then you're going to kill someone who is not an enemy eventually and inevitably. Unless the DM runs a game where everyone in a dungeon is always an enemy, in which game the meta-game takes over and the situation becomes moot.Lord Pendragon said:The innocent child who accidentally found a use-activated token of Illusionary Wall and decided to play peek-a-boo with the passing adventurers?
Mm-hm. That's when it's time to find a new DM, I think.
ThirdWizard said:If this is repeated behavior, over the course of 20 levels, just attacking anyone and anything you see in a dungeon because they might be enemies, then you're going to kill someone who is not an enemy eventually and inevitably.
ThirdWizard said:Ehhhh... An exalted character would rather die than let an innocent die. That's an ends versus means thing. It being preemptively killing those who are enemies so that they don't hurt you first, but sacrificing a few innocent lives in the process. Nuh uh. If this is repeated behavior, someone innocent is going to die.