>> Honestly, I think DDI and E-Tools had similar development. There were some significant differences that have made DDI a success.
The monthly subscription so that they had a never-ending supply of money to throw at the problem? A new license agreement that assured they'd have no actual competition to their often delayed, incomplete offerings?
>> A lot of development went into things that ended up not appearing initially, like the Virtual Table Top
Ahhhh, that's a nice bit of revisionist history. It's not that they were incapable of delivering what they promised, it's that, uh...., nobody actually wanted it!
>> Also, when certain things clearly weren't going to be ready to go out the door, WotC refocused there efforts in time to get the products close to being ready out the door in a pretty polished state
Uh, they kept working on the non-existent VTT for months after the release date. The Character Builder wasn't available at the start. Your faint praise is comical (products "close" to being ready in a "pretty" polished state).
The monthly subscription so that they had a never-ending supply of money to throw at the problem? A new license agreement that assured they'd have no actual competition to their often delayed, incomplete offerings?
>> A lot of development went into things that ended up not appearing initially, like the Virtual Table Top
Ahhhh, that's a nice bit of revisionist history. It's not that they were incapable of delivering what they promised, it's that, uh...., nobody actually wanted it!
>> Also, when certain things clearly weren't going to be ready to go out the door, WotC refocused there efforts in time to get the products close to being ready out the door in a pretty polished state
Uh, they kept working on the non-existent VTT for months after the release date. The Character Builder wasn't available at the start. Your faint praise is comical (products "close" to being ready in a "pretty" polished state).