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Even Newer(er) Tavern Thread: The Hanged Man
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<blockquote data-quote="pathfinderq1" data-source="post: 6480984" data-attributes="member: 48394"><p>AS the gnoll and the blind elf disappear downstairs to join the "meeting", there is a moment of quiet- but just a moment...</p><p></p><p>At first, there is the slightest sound of music, almost an echo of the gnoll's "song"- but as the sound grows louder, it also grows more discordant. In a few heartbeats, it is very loud indeed, and seems to be a clamouring storm of sound, as of nearly every instrument one might imagine. Just when the din approached a maddening howl, a voice began to weave through it, drawing the discordant notes into harmony- just as anyone sensitive to the energies of magic would have to realize that the portal that once linked the Hanged Man to a similar tavern in Bacarte was flaring to life.</p><p></p><p>The lights that swirled around the portal were wrong, though, and such a sound had never accompanied the activation of the portal- but it was working, if not quite normally. Out of the air and light stepped a woman, just over average height and athletically built, wearing bright red armor as tightly fitted as the scales of a snake under a sailor's black longcoat. A massive curved sword was slung across her back, and a heavy satchel hung from one shoulder. AS the lights and sound died around her, she turned in a slow circle, surveying the nearly empty room that had once been packed with eager adventurers. As she completed her sweep, she turned to the bartender- he could see that her eyes were pure white, though it apparently posed no hindrance to her sight. "I'm Joy, still," she said, in a voice that held more music than one might believe possible- and the bartender would have heard the same words echoing inside his head as well. "I was here just days ago, I thought," she went on. "Though I might be wrong about that..."</p><p></p><p>[sblock= OOC]</p><p>>Joy, Human (Elan) Ardent|Bard, finally checking in. Not done with full leveling up, but mini-stats should be complete (see below) [/sblock]</p><p></p><p>[sblock= “Joy”]</p><p>Human (Elan), Hybrid- Ardent|Bard, MC- Warlord</p><p>Level 8</p><p>Initiative +6/Passive Perception 20/Passive Insight 14; </p><p>HP 62 (62)/Bloodied 31/Surge value 15/Per day= 11 (0 used)</p><p>AC 24/FORT 19/REF 20/WILL 23</p><p>Speed 5/Size medium/Saves normal</p><p>STR 13 (+1)/DEX 14 (+2)/WIS 8 (-1)</p><p>CON 15 (+2)/INT 12 (+1)/CHA 21 (+5)</p><p>Melee basic: Falchion +2; +15 (AC), 2d4+9 damage and target cannot shift until end of my next turn (Intent laid bare, Ardent AW 1)</p><p></p><p>Skills: Arcana +10; Athletics +10; Bluff +14; Endurance +13; Perception +10; Streetwise +14</p><p>Racial and class abilities: Telepathy 5, Origin= Immortal; Bardic virtue (Valor, +3 tHP once/turn); Skill versatility; Ardent mantle (elation; +2 Diplomacy and Intimidate, +2 damage dealt with OAs for allies within aura 5); Psionic augmentation (+4 pp)</p><p></p><p>At-will Powers: Intent laid bare, Energizing strike, Demoralizing strike, Staggering note</p><p>Encounter powers: Shout of triumph, Ardent surge (x1), Majestic word (x1), Elan resilience, Dimension swap, Revitalizing incantation</p><p>Daily powers: Slayer’s song, Invitation to defeat, Inspiring word </p><p>Item powers: Harsh songblade (daily), Dwarven armor (daily)</p><p>>Action points: 1 left (of 1)</p><p>>Second wind: not used</p><p><a href="http://l4w.wikia.com/wiki/PC:Joy_(pathfinderq1)" target="_blank">http://l4w.wikia.com/wiki/PC:Joy_(pathfinderq1)</a></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6480984, member: 48394"] AS the gnoll and the blind elf disappear downstairs to join the "meeting", there is a moment of quiet- but just a moment... At first, there is the slightest sound of music, almost an echo of the gnoll's "song"- but as the sound grows louder, it also grows more discordant. In a few heartbeats, it is very loud indeed, and seems to be a clamouring storm of sound, as of nearly every instrument one might imagine. Just when the din approached a maddening howl, a voice began to weave through it, drawing the discordant notes into harmony- just as anyone sensitive to the energies of magic would have to realize that the portal that once linked the Hanged Man to a similar tavern in Bacarte was flaring to life. The lights that swirled around the portal were wrong, though, and such a sound had never accompanied the activation of the portal- but it was working, if not quite normally. Out of the air and light stepped a woman, just over average height and athletically built, wearing bright red armor as tightly fitted as the scales of a snake under a sailor's black longcoat. A massive curved sword was slung across her back, and a heavy satchel hung from one shoulder. AS the lights and sound died around her, she turned in a slow circle, surveying the nearly empty room that had once been packed with eager adventurers. As she completed her sweep, she turned to the bartender- he could see that her eyes were pure white, though it apparently posed no hindrance to her sight. "I'm Joy, still," she said, in a voice that held more music than one might believe possible- and the bartender would have heard the same words echoing inside his head as well. "I was here just days ago, I thought," she went on. "Though I might be wrong about that..." [sblock= OOC] >Joy, Human (Elan) Ardent|Bard, finally checking in. Not done with full leveling up, but mini-stats should be complete (see below) [/sblock] [sblock= “Joy”] Human (Elan), Hybrid- Ardent|Bard, MC- Warlord Level 8 Initiative +6/Passive Perception 20/Passive Insight 14; HP 62 (62)/Bloodied 31/Surge value 15/Per day= 11 (0 used) AC 24/FORT 19/REF 20/WILL 23 Speed 5/Size medium/Saves normal STR 13 (+1)/DEX 14 (+2)/WIS 8 (-1) CON 15 (+2)/INT 12 (+1)/CHA 21 (+5) Melee basic: Falchion +2; +15 (AC), 2d4+9 damage and target cannot shift until end of my next turn (Intent laid bare, Ardent AW 1) Skills: Arcana +10; Athletics +10; Bluff +14; Endurance +13; Perception +10; Streetwise +14 Racial and class abilities: Telepathy 5, Origin= Immortal; Bardic virtue (Valor, +3 tHP once/turn); Skill versatility; Ardent mantle (elation; +2 Diplomacy and Intimidate, +2 damage dealt with OAs for allies within aura 5); Psionic augmentation (+4 pp) At-will Powers: Intent laid bare, Energizing strike, Demoralizing strike, Staggering note Encounter powers: Shout of triumph, Ardent surge (x1), Majestic word (x1), Elan resilience, Dimension swap, Revitalizing incantation Daily powers: Slayer’s song, Invitation to defeat, Inspiring word Item powers: Harsh songblade (daily), Dwarven armor (daily) >Action points: 1 left (of 1) >Second wind: not used [url]http://l4w.wikia.com/wiki/PC:Joy_(pathfinderq1)[/url] [/sblock] [/QUOTE]
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