• Welcome to this new upgrade of the site. We are now on a totally different software platform. Many things will be different, and bugs are expected. Certain areas (like downloads and reviews) will take longer to import. As always, please use the Meta Forum for site queries or bug reports. Note that we (the mods and admins) are also learning the new software.
  • The RSS feed for the news page has changed. Use this link. The old one displays the forums, not the news.

4E Even Newer(er) Tavern Thread: The Hanged Man

The Hanged Man Inn is notorious for attracting adventurers from all over the world, and many a tale told starts with an anxious employer entering the rowdy common room of that establishment. The best known inn in town it has not one but two "authentic Old Vic skins" decorating its walls.

The Hanged Man Inn contains a portal to the Drowned Man, a tavern on Bacarte. It functions much the same way save that the Hanged Man charges significantly more for the three drinks required to get through the portal reliably.

It is common practice for those that visit the Hanged Man to introduce themselves, even if it is not their true name. The bouncers like to know the name of who they may have to rough up later.

The debauchery, gluttony, camaraderie, butchery, reverie, litany, continues....

[sblock=Old Tavern Threads]
1st - http://www.enworld.org/forum/living-4th-edition/237827-mysteriously-nameless-tavern.html
2nd - http://www.enworld.org/forum/living-4th-edition/240917-tavern-thread-hanged-man.html
3rd - http://www.enworld.org/forum/living-4th-edition/258878-new-tavern-thread-hanged-man.html
4th - http://www.enworld.org/forum/living-4th-edition/270329-even-newer-tavern-thread-hanged-man.html
[/sblock]
 
Last edited:

stonegod

Spawn of Khyber/LEB Judge
[sblock=OOC]I think we should included in the description all the trophies the PCs have hung here in the description, me thinks. Here or on the wiki. :)[/sblock]
 

renau1g

Villager
[sblock=ooc]
That would be good. I don't have time to look back over the threads, but I believe that the Crimelord crew brought back a Black Dragon Wyrmling's head

If anyone wants to post with what they've killed/hung up, I can update.
[/sblock]
 

pacdidj

Villager
Either the warforged didn't wanted to pay for an un-requested service, or didn't know what were crowns. "Of those I have none." he states, his head looks down at the woman's hand, making a "griiiik" noise as it went, and stayed there, staring at it blankly.
Auntie Mab frowns momentarily withdrawing her expectant hand, but then re-plasters her saccharine smile back on. "Well, that's alright dearie. This one's on the house. But be sure to come back and see Auntie Mab for all your fortune-telling, soothsaying, and prestidigatory needs!," she says in her best business-bolstering tone of voice. Then, somewhat more glumly, "Sure could use the money what with my poor neffy Yenros and all his hospital bills."

She sips her tea disconsolately, and absent-mindedly pets the rat, who graciously and stoically puts up with this unsolicited, nervous affection.
 

LadyLaw

Villager
"Aye, I've asked t'earth 'bout the symbol. It kin only tell me so much. It got me this far, but it canna help me go no further. I be thinkin' if I get close on somet'in' maybe it be able to give more uf a nudge. This symbol was branded on the orcs that kill'd m'family," she answered the warforged.

At the last sentence you can see a deep sadness cross over her face and tears almost begin to flow as she continues. "They kill'd my man and my boy. They kill'd many fine warriors and other childr'n."

Now her voice and her face change. A hard rage sets in to replace the sadness. "I'll make 'em pay fer it. Pay fer it hard. I just gots t'find 'em first and then they'll wish they niv'r saw m'mountain ner heard of it."
 

Ozymandias79

Villager
[sblock=Trophies]there are a young red dragon head/skull that the crew from the god forge had killed and stuffed, hanging high on the wall behind the bar disk[/sblock]
 

Voda Vosa

Villager
The warforged looks at the woman. A few times has he saw any lliving creature in such state. His eyeless face tilts to one side. "Orcs are strong creatures. I've faced them more than once. But they are as well superstitious, most of them flee when I terminated the first one. But they act with a purpose. They destroyed your making for a reason. Why?" the rock creature asks, there is no condescending in his words, no feelings, nor empathy. There's just his voice, plain like the stone.
 

LadyLaw

Villager
"That I don' know," she answers grimly. "Why do any creature slaughter childr'n? They came from a ways away t'do it, so I 'spect ther's sometin' or somum else b'hind it."
 

pacdidj

Villager
Seeing the sadness etched on the dwarf's face, Auntie Mab puts an arm around her shoulders bracingly. "There, there dearie. My, what a ghastly story!," she says after listening sympathetically to Rysethynn's tale. Tristram also shows his sympathy, patting one of the dwarf's fingers with his tiny forepaw.

"You know, we have something in common, you and I. My sister's family fell victim to that dreadful undead attack on East Daunton a few months back. Poor Therella! Such a good sister. Always looked out for poor Old Mabbeth, she did. Had me over for dinner nearly every Sunday. A good cook she was too," says Auntie Mab her voice full of nostalgia.

"Not sure what stirred the fell things up to attack the city, but they took Therella, her husband, and her poor little baby daughter. I can't go out looking for revenge though see, because I've got bigger fish to fry. The beasts left my nephew Yenros alive, but he's gone into a coma. Now my poor neffy's down at the magical afflictions ward at St. Jeronel's, and it's all I can do to keep up with his hospital bills."

"That's why I've taken up adventuring you see!,"
Auntie Mab declares with a touch of bravado, though the shaking of her hand holding her teacup betrays an edge of nervousness as well, "I've got to find a cure for little Yenros."

"You know dearie,"
she says after a pause, "I detect the hand of fate in all of this. For Auntie Mab is very wise in the ways of destiny! I'm sure we were meant to go adventuring together, what with you trying to avenge your family and me trying to help what's left of mine. What do you think Tristram? Shall we lend this brave dwarf a hand with our great arcane and divinatory powers?"

*Meep,* says the rat, nodding in hesitant affirmation, noting the dwarf's stout and muscular build and thinking that she could certainly provide himself and his elderly mistress with some much needed protection in their incipient adventuring career.
 
Last edited:

LadyLaw

Villager
Rysethynn bestows a kind smile on Mab and Tristram. "Thank ye both. I'm very sorry to hear 'bout yer famly an' nephew. I didna know 'bout undead attacks 'round 'ere. Foul beasts undead. If'n we kin hunt revenge and cure at t'same time, then that be as noble a cause as I know."

She raises her mug in salute, drains it dry, and motions to the barkeep that she'd like another.
 

DMDanW

Villager
A finely dressed half elf walks into the tavern and looks around at all the patrons, his eyes settling on Martelai. He opens a small black book that he was carrying and flipped a few pages, studied the book for a moment and then looked back at Martelai. A slight smile crept up one side of his mouth and he returned the black book into his coat pocket as he strode over to the table where Martelai was at. Without asking he pulls out a chair and has a seat across form Martelai.

“Greetings, I am Jyles Delaurier. You, correct me if I am mistaken, are none other than Martelai Luinil". He waits only a second for a response and then continues. "Good, then I have a business opportunity which may be of interest to you. If my information is correct you are associated with the Institute of Arcane Ciphers. I require their services." He draws form two sealed envelopes and places them on the table between himself and Martelai.

"The first envelope contains a letter" he begins, "a letter which I wish to learn who was behind the pen. The second envelope contains further instructions and payment arrangements. I was hoping that you could deliver and arrange someone at the IAC to complete said task."

He smiles and leans back into his chair a little, "For you on the other hand I have an additional offer. My employer has hired on a number of you 'adventure types' recently, and well they seem to lack any semblance of socially acceptable behavior. Their task will be to protect a certain asset, and I fear that they may pose as much harm as they do protection. I was hoping that someone a little more refined, someone such as yourself, could accompany them and help them overcome their shortcomings."

He reaches into his pocket and draws forth a small card and places it down on the table as well. "If you are interested in the second part of the offer please make your way to the address on the card and ask for me after you have arranged for the first task to be completed - if you accept of course."

[sblock=Streetwise DC 25]
The seal on both envelopes is that of Lord Renthwaite Ogglebottom, a merchant Lord who operates the Extraordinary Emporium of Exotic Exports.
[sblock=Streetwise DC 30]
It is rumored that the rivalries between some of the powerful merchant Lords, Ogglebottom included, has risen to the extent of violent acts being plotted against one another.
[/sblock]
[/sblock]

[sblock=The Card]
The card simply has an address written on it, one you believe to be up in the inner harbor district somewhere.
[/sblock]

[sblock=OOC Neurotic]
Here is the adventure tie in I promised you Neurotic. Hopefully tomorrow I can have a new thread started for Lord Ogglebottoms Odd Tasks II and we can proceed there, but for now you and Jyles are still in the tavern.
[/sblock]

[sblock=OOC anyone else]
This is an adventure hook for Martelai whom I recruited earlier. I'd like to offer up more spots but right now my adventure is full and I do have to leave some PC's for the other DMs.
[/sblock]
 
Last edited:

Neurotic

Adventurer
Half eladrin looks up from his reading, regarding new comer with icy calm. As he starts speaking the eyes show a bit of life and interest. He nods at the question of his identity.

"I am the head of Bacarte office of IAC. If you want deep involvement you need to speak with our founder Veruzak Choru'Skate. But if it's just finding the source, I can take care of that."

He looks in the envelope quickly estimating that costs are covered and closes it.

"Tell Mr. Ogglebottom I'll help with the letter. As for escorting some package, how could mountains of muscle make it worse?"
After thinking about it for a moment he comes to the conclusion that 'parcel' isn't something, but someone
"Ah, I see. Well, it wouldn't be first time for me to be involved with socialy inept people. I know how frustrating that can be. I was hoping to catch a friend, but she seems to be off on some errand.

Very well. I'll arrange with Veruzak to get someone on the letter. Meet you on this address in about an hour."


Streetwise (1d20+10=25)
 

evilbob

Villager
[sblock=trophies]I think there's also a black dragon head provided by the crew from Lord Byron's Economic Woes.[/sblock]
 

Cute-Hydra

Villager
The door of the Hanged Man opens again, and a well dressed human walks in, he is wearing a black jacket with a grey shirt underneath. Long black robes cover him from the waste down. He looks slightly built but nothing exceptional, the most distinguishable feature being his twinkling bright green eyes. He carefully looks around the room before walking up the bar and ordering a drink. He introduces himself as Karma, Karma Palminetti.
 

DMDanW

Villager
As the half-elf hurried out of the tavern he almost ran straight into the robed human who was coming through the door. The man was of average height and appeared to be of average build, although under the long dirty white robes he wore it was difficult to tell. He had short cut dark brown hair, streaks of gray appearing at the temples and sprinkled through. In his hands he bore a staff, although it appeared to be used more to aid in walking than as a weapon.

He took a couple of steps inside and noticing the large bouncer pointing to the sign by the door he cleared his throat. "The name is Xander Kain" he stated, his voice deep and full of strength, more so than one might guess by looking at the man. He made his way over to the bar and with a heavy thud and a sigh sat down. "I'll have three shots of the strongest liquor you have barkeeper" he stated, reaching into a pocket and withdrawing a few coins. As he reached out to place the coins on the bar you can clearly notice a raised tattoo that starts at the top of his knuckles and runs up his sleeve.

[sblock=Knowledge religion 20]
It is an elaborate tattoo of a symbol of Maros
[/sblock]

[sblock=OOC]
Xander Kain, human (shielding) cleric of Maros almost ready for service. Just wanted to get into the Tavern and start trying out this character. This is my second character, so obviously I'll defer any adventure spots to players with first characters.
[/sblock]
 

Cute-Hydra

Villager
After a few minutes of observation;Karma, approaches Xander at the bar, his twinkling green eyes focus on the tattoo for a fleeting second before making eye contact. He stretches out a hand "A man of faith then?" he remarks.
 

DMDanW

Villager
Xander downs his first drink before regarding the man speaking to him. Without looking up he replies "Ya that's one way of putting it", and then downs his second shot. He then looks over to the man and looks him over. "And if I am a man of the faith then what might you be" he asks bluntly.
 

Cute-Hydra

Villager
Karma smiles at the abrupt answer, "I too am a servant of faith". He opens the shifts the top of his jacket revealing a clear holy symbol. It is recognizable as the symbol of Mireva. "Now can I get you a drink?"


OOG: how do you use the hidden popups?
 

DMDanW

Villager
The pop-ups are actually quite easy.
To start with they are called sblocks.
To create one your first line should look like this; [ sblock=title of sblock ], with the space between the [ and the text removed.
To end the sblock you simple create an end tag, [ /sblock ], again, with the spaces removed.

Hope that helps.
 

Advertisement

Top