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Ever had that one player who's just on a different wavelength?
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<blockquote data-quote="ForceUser" data-source="post: 211143" data-attributes="member: 2785"><p>Thanks for the opinions. That was sort of a reality check; I guess you don't have to roleplay <em>everything</em>. I just like roleplaying the little details to keep them from going stale. It makes the game more interesting for me, as DM. No, I wouldn't have imposed any circumstance modifiers based on the player's actual knowledge of such things. It's more for roleplaying....flavor. I like to see the players interested enough that they describe what their characters are doing without prodding. I like to think of my campaigns as novels that the group are writing together. </p><p></p><p>As for this player's interests, hrm. That's a tough one. She's the wife of another longtime player, and outside of D&D we rarely socialize. Not the kind of gal you can go have a beer with, you know? I know she likes flowers, scented candles, knick-knacks and, um, chick flicks. Feel free to offer up any cool story ideas related to candle wicks, tulips, or Ben Affleck <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Tar: I would not tolerate a player pulling out a walkman at the table. That guy would pay attention, or he would be gone - friend or not. But I do understand that as DM, you want your friends to have a good time! As DM, you work <em>hard</em> so that your friends can have a good time and Do Cool Things (tm). That's why I wouldn't tolerate such behavior; it's damn rude. I bet it hurt your feelings a little too, didn't it, after all the work you'd put into the adventure?</p></blockquote><p></p>
[QUOTE="ForceUser, post: 211143, member: 2785"] Thanks for the opinions. That was sort of a reality check; I guess you don't have to roleplay [i]everything[/i]. I just like roleplaying the little details to keep them from going stale. It makes the game more interesting for me, as DM. No, I wouldn't have imposed any circumstance modifiers based on the player's actual knowledge of such things. It's more for roleplaying....flavor. I like to see the players interested enough that they describe what their characters are doing without prodding. I like to think of my campaigns as novels that the group are writing together. As for this player's interests, hrm. That's a tough one. She's the wife of another longtime player, and outside of D&D we rarely socialize. Not the kind of gal you can go have a beer with, you know? I know she likes flowers, scented candles, knick-knacks and, um, chick flicks. Feel free to offer up any cool story ideas related to candle wicks, tulips, or Ben Affleck ;) Tar: I would not tolerate a player pulling out a walkman at the table. That guy would pay attention, or he would be gone - friend or not. But I do understand that as DM, you want your friends to have a good time! As DM, you work [i]hard[/i] so that your friends can have a good time and Do Cool Things (tm). That's why I wouldn't tolerate such behavior; it's damn rude. I bet it hurt your feelings a little too, didn't it, after all the work you'd put into the adventure? [/QUOTE]
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Ever had that one player who's just on a different wavelength?
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