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Ever had that one player who's just on a different wavelength?
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<blockquote data-quote="Reprisal" data-source="post: 213033" data-attributes="member: 1161"><p>Honestly, Dreamer, I think that it's a lot more complex than that... I think you're assuming that gamers sitting around the table are good friends that hang out together outside of gaming. This is not always the case. I'm stating that simply because while it is noble to assume that gamers <em>should</em> be good friends, they aren't always, and there's nothing innately wrong with that.</p><p></p><p>People put up with a lot to get the chance to do what they like to do, right?</p><p></p><p>Still, I don't think our friend here simply dislikes the person, but rather finds the behaviour of that person somewhat rude. I have friends like that, heck, I think that I am that sort of person from time to time, but I still know that I'd rather have that person there then not be there.</p><p></p><p>I think it was on the RPG.net forums where someone said something akin to this: "Saying that an RPG is just a game, and that people shouldn't take it seriously is somewhat misguided and possibly disruptive. Some people take their enjoyment seriously, and stating that the way they game is somehow wrong can lead to some fiery dialogue." In essence, one should not assume that D&D is objectively and universally "just a game" because that's not necessarily true.</p><p></p><p>I happen to think that a lot of GMs/DMs take their game very seriously insofar as they have put in <em>hours and hours</em> of work into the campaign. Seeing it torn asunder because some of the players see it as nothing more than "just a silly game" can be quite disheartening. Personally, when I think about something like that, I feel a great desire to want to avoid that sort of player.</p><p></p><p>Like it's been said, there are many types of RPGers around, and the overall goal is to find a group with compatible players and DMs. While I agree with the sentiment that if you're involved in a group that's simply not on your wavelength, you should move on; at the same time, if a single player is disrupting the collective wavelength, that player should be confronted about it (though probably not accusingly...). The problem is that this is not always an option as there might not be another group out there for that player in that area.</p><p></p><p>The answers to questions are rarely as simple as we'd like to assume... I'd like to think that if it truly was a sort of problem where kicking the guy out is the answer, then we would not have had this thread pop up. I think ForceUser wishes to salvage the operation, not cut off a piece that may or may not be vital to the whole.</p></blockquote><p></p>
[QUOTE="Reprisal, post: 213033, member: 1161"] Honestly, Dreamer, I think that it's a lot more complex than that... I think you're assuming that gamers sitting around the table are good friends that hang out together outside of gaming. This is not always the case. I'm stating that simply because while it is noble to assume that gamers [i]should[/i] be good friends, they aren't always, and there's nothing innately wrong with that. People put up with a lot to get the chance to do what they like to do, right? Still, I don't think our friend here simply dislikes the person, but rather finds the behaviour of that person somewhat rude. I have friends like that, heck, I think that I am that sort of person from time to time, but I still know that I'd rather have that person there then not be there. I think it was on the RPG.net forums where someone said something akin to this: "Saying that an RPG is just a game, and that people shouldn't take it seriously is somewhat misguided and possibly disruptive. Some people take their enjoyment seriously, and stating that the way they game is somehow wrong can lead to some fiery dialogue." In essence, one should not assume that D&D is objectively and universally "just a game" because that's not necessarily true. I happen to think that a lot of GMs/DMs take their game very seriously insofar as they have put in [i]hours and hours[/i] of work into the campaign. Seeing it torn asunder because some of the players see it as nothing more than "just a silly game" can be quite disheartening. Personally, when I think about something like that, I feel a great desire to want to avoid that sort of player. Like it's been said, there are many types of RPGers around, and the overall goal is to find a group with compatible players and DMs. While I agree with the sentiment that if you're involved in a group that's simply not on your wavelength, you should move on; at the same time, if a single player is disrupting the collective wavelength, that player should be confronted about it (though probably not accusingly...). The problem is that this is not always an option as there might not be another group out there for that player in that area. The answers to questions are rarely as simple as we'd like to assume... I'd like to think that if it truly was a sort of problem where kicking the guy out is the answer, then we would not have had this thread pop up. I think ForceUser wishes to salvage the operation, not cut off a piece that may or may not be vital to the whole. [/QUOTE]
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Ever had that one player who's just on a different wavelength?
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