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Ever had that one player who's just on a different wavelength?
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<blockquote data-quote="Tar Markvar" data-source="post: 213911" data-attributes="member: 2859"><p>For my own defense, the "flowery prose" bit referred more to description than RPing-vs-handwaving scenes. Like:</p><p></p><p>1) The blade glows softly, and the air around it mists with condensation;</p><p></p><p>becomes</p><p></p><p>2) The sword is magical and does frost damage.</p><p></p><p>I prefer description 1, but I've been beaten with the "flavor text" stick so much that it tends to come out as description 2. Our D&D games have come down to Kill Creature, Hear Catalog of Loot. It's a bit disappointing as a GM, but it can be fun to play a game that's meant to be a game from time to time. This guy isn't going to be charmed by flavor text, because he's so cynical about it. So why describe the scene as "You enter a large room, lit with torches in the center so the corners are in shadows, and you hear ragged breathing from the darkness within," when he'll just zone out and you'll still have to say, "You enter a room 15 by 20 feet, and there are three goblins"?</p></blockquote><p></p>
[QUOTE="Tar Markvar, post: 213911, member: 2859"] For my own defense, the "flowery prose" bit referred more to description than RPing-vs-handwaving scenes. Like: 1) The blade glows softly, and the air around it mists with condensation; becomes 2) The sword is magical and does frost damage. I prefer description 1, but I've been beaten with the "flavor text" stick so much that it tends to come out as description 2. Our D&D games have come down to Kill Creature, Hear Catalog of Loot. It's a bit disappointing as a GM, but it can be fun to play a game that's meant to be a game from time to time. This guy isn't going to be charmed by flavor text, because he's so cynical about it. So why describe the scene as "You enter a large room, lit with torches in the center so the corners are in shadows, and you hear ragged breathing from the darkness within," when he'll just zone out and you'll still have to say, "You enter a room 15 by 20 feet, and there are three goblins"? [/QUOTE]
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Ever had that one player who's just on a different wavelength?
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