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Ever had that one player who's just on a different wavelength?
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<blockquote data-quote="evileeyore" data-source="post: 214201" data-attributes="member: 1768"><p>So far most of this discusion has been roll vs role. How about players who seem to be in their own little world when it comes to rules handed down.</p><p></p><p>We play in a Space Operatic GURPS Traveller game. At the outset one of the players declared all his clothing was Cloth Armor (a type of ballistic fabric, thinner than kevlar but much thicker than cloth). Yes we said it can be worn as clothing, but is <em>illegal</em> in many starports. What happens? We get to a port where the laws are very strict. My PC is thrown in jail for smuggling weapons, and he can't enter the port at all.</p><p></p><p>I new the jail time was coming, they caught me with my guns... but I expected it. The other player whined and moaned that because his armor could be worn it should be "nigh" undetectable. Now to waylay any thoughts that he might have simply misunderstood, we had previously been embroiled in a 3 hour discusion about how the armor worked and the DM ruled that it was obvious to the observer that it was armor. It was thick and bulky, and sometimes illegal. The player said okay. Then the other night proceeds to make game hell for over an hour, because he didn't think it should work that way.</p><p></p><p>The DM even went so far as to say "Go ahead and have a couple of suits of <em>regular</em> clothes just for such an occasion". But he refused. Eventually the game ground to a halt, and broke for the evening.</p><p></p><p>Now I am not asking for suggestions on how to deal with this. we already know the guy real well (he has been a friend for over 6 years, and a constant gaming companion). Amd normally he is pretty cool to play with, but he does have a stubborn streak a mile wide, and never backs down.</p><p></p><p>The moral. Sometimes you just have to take the good with the bad. Especially if they are really good friends.</p></blockquote><p></p>
[QUOTE="evileeyore, post: 214201, member: 1768"] So far most of this discusion has been roll vs role. How about players who seem to be in their own little world when it comes to rules handed down. We play in a Space Operatic GURPS Traveller game. At the outset one of the players declared all his clothing was Cloth Armor (a type of ballistic fabric, thinner than kevlar but much thicker than cloth). Yes we said it can be worn as clothing, but is [i]illegal[/i] in many starports. What happens? We get to a port where the laws are very strict. My PC is thrown in jail for smuggling weapons, and he can't enter the port at all. I new the jail time was coming, they caught me with my guns... but I expected it. The other player whined and moaned that because his armor could be worn it should be "nigh" undetectable. Now to waylay any thoughts that he might have simply misunderstood, we had previously been embroiled in a 3 hour discusion about how the armor worked and the DM ruled that it was obvious to the observer that it was armor. It was thick and bulky, and sometimes illegal. The player said okay. Then the other night proceeds to make game hell for over an hour, because he didn't think it should work that way. The DM even went so far as to say "Go ahead and have a couple of suits of [i]regular[/i] clothes just for such an occasion". But he refused. Eventually the game ground to a halt, and broke for the evening. Now I am not asking for suggestions on how to deal with this. we already know the guy real well (he has been a friend for over 6 years, and a constant gaming companion). Amd normally he is pretty cool to play with, but he does have a stubborn streak a mile wide, and never backs down. The moral. Sometimes you just have to take the good with the bad. Especially if they are really good friends. [/QUOTE]
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Ever had that one player who's just on a different wavelength?
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