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Everything We Know About The Ravenloft Book
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8207953" data-attributes="member: 6802378"><p>I don't feel confortable with Elena Faith-Hold, darklord of Nidala because she is the trope about the danger of faith without mercy nor good sense. This trope has been abused too much in the last years. I want to be a vampire-hunter PC, not to feel like the main character of "the tale of the maid". You may think this a ridiculous opinion, but we have to remember today old titles are now "politically incorrect" and they need special disclaimers. Maybe in the next decade "the tale of the maid" or Netflix's "Cursed" will need a disclaimer like the one from "Gone with the Wild".</p><p></p><p>Dread domains are bad designed if they are only for a one-shot adventure against the local darklord. If the players know where they are, then they will try get ready to face the dark lord but other type of monsters, where is the surprise then? The fear is when you don't know what weapons to choose against the next monster. If you know the darklord is a powerful but ordinary human then PCs will save the weapons against undeads or werebeasts. </p><p></p><p>Bluestspur is almost useless because only can be visited and explored by players with enough level, but the things would be different as a faction could send spies to cause troubles, and a serious paranoia, in the other domains. (Do you remember the prestige class "flayerspawn psychic" from "the complete psionic"?).</p><p></p><p><img src="http://srd.dndtools.org/srd/resource/images/classes/96347.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="width: 259px" /></p><p></p><p><a href="https://grimm.fandom.com/wiki/Ged%C3%A4chtnis_Esser" target="_blank">Somebody like the Gedächtnis Esser (memory-eater) from Grimm TV show.</a></p><p><img src="https://cdnb.artstation.com/p/assets/images/images/027/611/383/20200613010621/micro_square/jerx-marantz-octman1.jpg?1592028382" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>* I feel a strange wish to mix Ravenloft with pulp age . Although I know machine guns are too noisy to be used in cities or stealth operations, and too soon get stuck or overheated. A piece of ectoplasm is enough to block the canons. </p><p></p><p>* Would you allow biopunk technology in Ravenloft? For example an artificial muscle to reload crossbows. </p><p></p><p>* You could cause a great surprise using dark-faes with special traits. The players may believe they are the ordinary undeads, but they discover they are bulletproof. How? They are incorporeal for ammo crafted industrially. When you use weapons or projectiles crafted handly these are attuned with your chi/ki/lifeforce. Special gunslingers can hurt those dark faes because their guns are attuned thanks a special gift and mind. For example a standar Magnum 44 would be uselless, but if this is the Sledge Hammer's treasure "Her". This gun is too attuned with the shooter and then the bullets can hurt those dark-faes with face like a rip-off of husks from "Fortnite: Save the World".</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8207953, member: 6802378"] I don't feel confortable with Elena Faith-Hold, darklord of Nidala because she is the trope about the danger of faith without mercy nor good sense. This trope has been abused too much in the last years. I want to be a vampire-hunter PC, not to feel like the main character of "the tale of the maid". You may think this a ridiculous opinion, but we have to remember today old titles are now "politically incorrect" and they need special disclaimers. Maybe in the next decade "the tale of the maid" or Netflix's "Cursed" will need a disclaimer like the one from "Gone with the Wild". Dread domains are bad designed if they are only for a one-shot adventure against the local darklord. If the players know where they are, then they will try get ready to face the dark lord but other type of monsters, where is the surprise then? The fear is when you don't know what weapons to choose against the next monster. If you know the darklord is a powerful but ordinary human then PCs will save the weapons against undeads or werebeasts. Bluestspur is almost useless because only can be visited and explored by players with enough level, but the things would be different as a faction could send spies to cause troubles, and a serious paranoia, in the other domains. (Do you remember the prestige class "flayerspawn psychic" from "the complete psionic"?). [IMG width="259px"]http://srd.dndtools.org/srd/resource/images/classes/96347.jpg[/IMG] [URL='https://grimm.fandom.com/wiki/Ged%C3%A4chtnis_Esser']Somebody like the Gedächtnis Esser (memory-eater) from Grimm TV show.[/URL] [IMG]https://cdnb.artstation.com/p/assets/images/images/027/611/383/20200613010621/micro_square/jerx-marantz-octman1.jpg?1592028382[/IMG] * I feel a strange wish to mix Ravenloft with pulp age . Although I know machine guns are too noisy to be used in cities or stealth operations, and too soon get stuck or overheated. A piece of ectoplasm is enough to block the canons. * Would you allow biopunk technology in Ravenloft? For example an artificial muscle to reload crossbows. * You could cause a great surprise using dark-faes with special traits. The players may believe they are the ordinary undeads, but they discover they are bulletproof. How? They are incorporeal for ammo crafted industrially. When you use weapons or projectiles crafted handly these are attuned with your chi/ki/lifeforce. Special gunslingers can hurt those dark faes because their guns are attuned thanks a special gift and mind. For example a standar Magnum 44 would be uselless, but if this is the Sledge Hammer's treasure "Her". This gun is too attuned with the shooter and then the bullets can hurt those dark-faes with face like a rip-off of husks from "Fortnite: Save the World". [/QUOTE]
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