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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Bedrockgames" data-source="post: 8208453" data-attributes="member: 85555"><p>it wasn't just hammer, but I think you are not appreciating the impact hammer and universal had on gamers at that time. Ravenloft resonated with me, largely because those classic horror movies were clearly an influence and I grew up watching those kinds of films. I thought that, and the gothic horror influence, worked well. People can poo poo it now, and people at the time sometimes didn't like it, but my memory is it was immensely popular with gamers in my area. </p><p></p><p>Personally I really liked Ravenloft as it was presented in the black boxed set. I thought Nesmith and Heyday did an outstanding job. I remember getting pulled into Ravenloft because I read the Knight of the Black Rose, then almost immediately getting the black box and Feast of Goblyns. I thought the material was spooky, a bit campy, atmospheric and really compelling for gaming. Did full length campaigns set in Ravenloft all through high school and the 90s. Loved the Van Richten books (they were great tools for adventure), loved Feast of Goblyns and Castles Forlorn. And I quite liked the concept of the core (also I liked that you could easily modify it to fit your taste as a GM given how amorphous the setting was).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8208453, member: 85555"] it wasn't just hammer, but I think you are not appreciating the impact hammer and universal had on gamers at that time. Ravenloft resonated with me, largely because those classic horror movies were clearly an influence and I grew up watching those kinds of films. I thought that, and the gothic horror influence, worked well. People can poo poo it now, and people at the time sometimes didn't like it, but my memory is it was immensely popular with gamers in my area. Personally I really liked Ravenloft as it was presented in the black boxed set. I thought Nesmith and Heyday did an outstanding job. I remember getting pulled into Ravenloft because I read the Knight of the Black Rose, then almost immediately getting the black box and Feast of Goblyns. I thought the material was spooky, a bit campy, atmospheric and really compelling for gaming. Did full length campaigns set in Ravenloft all through high school and the 90s. Loved the Van Richten books (they were great tools for adventure), loved Feast of Goblyns and Castles Forlorn. And I quite liked the concept of the core (also I liked that you could easily modify it to fit your taste as a GM given how amorphous the setting was). [/QUOTE]
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