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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Ruin Explorer" data-source="post: 8208743" data-attributes="member: 18"><p>It doesn't make much sense, though. Why were the Mists only taking humans in the first place in so many areas?</p><p></p><p>The answer, I suggest, is Doyle-ian, that being that the people who wrote the Black Box version watched a ton of Hammer/Universal movies but eventually ran out of imagination when it came to coming up with domains and started getting lazy and just making it "basically all humans" which made zero sense, because the population of D&D settings typically wasn't that.</p><p></p><p>And that makes no sense for D&D or for the passionately stated purpose of Ravenloft. It made no sense in-setting for it to be the case, particularly. It made increasingly less sense as time went on, and the lore of Ravenloft was developed further, and remained at odds with the humanocentric dullness of a lot of the domains.</p><p></p><p>I obviously can't speak for people older than me, but I'm 42, and Hammer/Universal didn't have a huge impact or resonate particularly strongly. I could appreciate them, but they seemed outdated and anything but scary. I have no doubt it was popular - my suggestion is that had it started moving on from just being Hammer/Universal as the sole source sooner, then it would have been more successful.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8208743, member: 18"] It doesn't make much sense, though. Why were the Mists only taking humans in the first place in so many areas? The answer, I suggest, is Doyle-ian, that being that the people who wrote the Black Box version watched a ton of Hammer/Universal movies but eventually ran out of imagination when it came to coming up with domains and started getting lazy and just making it "basically all humans" which made zero sense, because the population of D&D settings typically wasn't that. And that makes no sense for D&D or for the passionately stated purpose of Ravenloft. It made no sense in-setting for it to be the case, particularly. It made increasingly less sense as time went on, and the lore of Ravenloft was developed further, and remained at odds with the humanocentric dullness of a lot of the domains. I obviously can't speak for people older than me, but I'm 42, and Hammer/Universal didn't have a huge impact or resonate particularly strongly. I could appreciate them, but they seemed outdated and anything but scary. I have no doubt it was popular - my suggestion is that had it started moving on from just being Hammer/Universal as the sole source sooner, then it would have been more successful. [/QUOTE]
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