Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8209841" data-attributes="member: 7635"><p>See I think Ravenloft failed on both counts precisely BECAUSE it was trying to do both.</p><p></p><p>If you want a good example of a Natural Horror Setting, look at Innistrad. There are four regions (Stensia, Gavony, Kessig, Nephalia) each with its own themes and locals. Yet despite the powerful things that live there, there are no monster lords ruling over, no mists to block your path, etc. You can walk from one side to the other and the world around you doesn't change any more than on a normal world. It feels natural and that contrasts against the supernatural elements. You feel like you are part of a natural world overrun by supernatual horror, rather than being in an artificial world </p><p></p><p>Look at the map [USER=52734]@Stormonu[/USER] posted. You could be a captain of a ship, set sail from Lamordia, past Mordent, Dementieu and as soon as you hit Valachan, you fall off the edge of the map. Seriously, there is NO coast for Valachan despite being on the same coastal border as the other western domains. Somehow, we are to believe that people walk the coast of Mordent, get to a point and and say "well, we're in Valachan now, guess the ocean ended..." </p><p></p><p>To be honest, I kinda wish WotC had gone in the opposite direction and made Ravenloft feel like a natural world that has supernatural horror elements, but I'll gladly take the horror-theme parks over trying to make sense of the Core's map. I also reserve final judgment until I see the final product, but I don't see the loss of the Core Map as a big deal since the map didn't make a lick of sense anyway.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8209841, member: 7635"] See I think Ravenloft failed on both counts precisely BECAUSE it was trying to do both. If you want a good example of a Natural Horror Setting, look at Innistrad. There are four regions (Stensia, Gavony, Kessig, Nephalia) each with its own themes and locals. Yet despite the powerful things that live there, there are no monster lords ruling over, no mists to block your path, etc. You can walk from one side to the other and the world around you doesn't change any more than on a normal world. It feels natural and that contrasts against the supernatural elements. You feel like you are part of a natural world overrun by supernatual horror, rather than being in an artificial world Look at the map [USER=52734]@Stormonu[/USER] posted. You could be a captain of a ship, set sail from Lamordia, past Mordent, Dementieu and as soon as you hit Valachan, you fall off the edge of the map. Seriously, there is NO coast for Valachan despite being on the same coastal border as the other western domains. Somehow, we are to believe that people walk the coast of Mordent, get to a point and and say "well, we're in Valachan now, guess the ocean ended..." To be honest, I kinda wish WotC had gone in the opposite direction and made Ravenloft feel like a natural world that has supernatural horror elements, but I'll gladly take the horror-theme parks over trying to make sense of the Core's map. I also reserve final judgment until I see the final product, but I don't see the loss of the Core Map as a big deal since the map didn't make a lick of sense anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
Top