Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="QuentinGeorge" data-source="post: 8210668" data-attributes="member: 20990"><p>I really don't get the argument that "without islands floating in the Mist it's not Gothic, because you can escape."</p><p></p><p>You all know Gothic literature is set on Earth generally, right? A place that, even in the 19th century, you could get in a carriage (or on a horse) and go some distance without too much trouble. The Core allowed for the whole "can't escape terror" with isolated islands in the sea or Islands of Terror, but Barovia doesn't need to be inescapable to create the Gothic atmosphere. It only needs to be an isolated backwater, like the actual 19th century rural Transylvania or Wallachia.</p><p></p><p>And on the note of Falkovnia. Drakov's military dictatorship and endless war is absolutely a form of horror. Remember how I said the current incarnation seems to be ignoring the "humans are the real monsters" aspect. That's Falkovnia. It's a horrific land ruled by a misogynistic delusional psychopath who sends his people into a charnel house of endless wars with no victory to satisfy his own frustrated ambitions. The Dark Powers torture him by having him get beaten in battle by women (Borca, Richemulot), fops (Borca and Mordent) and wizards (Darkon), things he despises. Azalin's contempt for Drakov is even worst - the Wizard-King doesn't even bother turning up to the wars with Falkovnia, he just waves his hand and raises the dead. </p><p></p><p><strong>The Falkovnian soldiers end up being gutted by their own (dead) comrades. </strong></p></blockquote><p></p>
[QUOTE="QuentinGeorge, post: 8210668, member: 20990"] I really don't get the argument that "without islands floating in the Mist it's not Gothic, because you can escape." You all know Gothic literature is set on Earth generally, right? A place that, even in the 19th century, you could get in a carriage (or on a horse) and go some distance without too much trouble. The Core allowed for the whole "can't escape terror" with isolated islands in the sea or Islands of Terror, but Barovia doesn't need to be inescapable to create the Gothic atmosphere. It only needs to be an isolated backwater, like the actual 19th century rural Transylvania or Wallachia. And on the note of Falkovnia. Drakov's military dictatorship and endless war is absolutely a form of horror. Remember how I said the current incarnation seems to be ignoring the "humans are the real monsters" aspect. That's Falkovnia. It's a horrific land ruled by a misogynistic delusional psychopath who sends his people into a charnel house of endless wars with no victory to satisfy his own frustrated ambitions. The Dark Powers torture him by having him get beaten in battle by women (Borca, Richemulot), fops (Borca and Mordent) and wizards (Darkon), things he despises. Azalin's contempt for Drakov is even worst - the Wizard-King doesn't even bother turning up to the wars with Falkovnia, he just waves his hand and raises the dead. [B]The Falkovnian soldiers end up being gutted by their own (dead) comrades. [/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
Top