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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8210833"><p>When it came out we all thought of it as a horror RPG (at least everyone I knew did, things were not as connected back then so maybe it was different outside my area). It was a horror RPG with an almost directly opposite school of thought from Ravenloft, but still horror (it was horror in the style of something like Anne Rice, where the horror comes from the loss of your humanity). I was very into horror at the time. There were different camps. Ravenloft was more subtle horror (it was based in gothic, but I considered it a game for classic horror fans). But at the time slashers were a big genre (classic horror fans would often look down at slasher films, but I liked them too, and they were still horror). Then you had more body horror stuff like clive barker. Just different flavors. Vampire was a bit more romantic and gothic as I recall. I tended to prefer games where you are facing the horror rather than becoming the horror. But it is worth pointing out that vampire proved so popular it gave TSR a run for its money, and Ravenloft actually did eventually provide rules for playing things like undead if I remember (and at the time I felt it was a response to Vampire's popularity).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8210833"] When it came out we all thought of it as a horror RPG (at least everyone I knew did, things were not as connected back then so maybe it was different outside my area). It was a horror RPG with an almost directly opposite school of thought from Ravenloft, but still horror (it was horror in the style of something like Anne Rice, where the horror comes from the loss of your humanity). I was very into horror at the time. There were different camps. Ravenloft was more subtle horror (it was based in gothic, but I considered it a game for classic horror fans). But at the time slashers were a big genre (classic horror fans would often look down at slasher films, but I liked them too, and they were still horror). Then you had more body horror stuff like clive barker. Just different flavors. Vampire was a bit more romantic and gothic as I recall. I tended to prefer games where you are facing the horror rather than becoming the horror. But it is worth pointing out that vampire proved so popular it gave TSR a run for its money, and Ravenloft actually did eventually provide rules for playing things like undead if I remember (and at the time I felt it was a response to Vampire's popularity). [/QUOTE]
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