Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8211180"><p>we just fundamentally disagree which is fine. But that also might have to do with expectations. I found ROT was hugely atmospheric, classic horror with a good bit of camp (I was a fan of old horror movies so for me something that felt like it could be read in the voice of Vincent price or used to run a bride of Frankenstein adventure—was the kind of horror I wanted. On stuff like Drakov, I found the domain creepy and was a good place for humans as the horror (which is why I think his treatment of Demi humans was interesting). But I also loved the monster outs horrors of places like Barovia, Forlorm and Kartakass. For me products like guide to created and guide to ghosts sealed it: I had all the tools I needed for really great horror adventures in the style I wanted.</p><p></p><p>I can say is it often comes down to execution. And many of the individual supplements were varied in quality but the black box, the red, domains of dread and the van Richten books were solid (not entice to mention sone of the standout modules like FOG and CF). Sone domains also certainly didn’t land with me: but I found most of the original ones I did eventually find angles with (and finding the angles was important because of the barebones style of Rot. Some of the modules didn’t land as well, but I do think it was by far much more effective horror than the stuff I have seen under 3E WOTC (CoS was certainly a step up but just didn’t register with me and I don’t quite like the combat heavy approach of 3-4th: played lots of 3rd, and Ravenloft never felt the same under that system; switched back to 2E and it felt the same). With 5E I don’t think it is that old Ravenloft fails or succeeds and 5th does or doesn’t. They seem to be going for different things. Can’t comment as much on 5E mechanically as I have only played it a few times. But just reading through CoS it is much closer to the spirit of Ravenloft than say Expedition to Castle Ravenloft in 3rd. But I can just tell from the style of horror in CoS it isn’t the style I am looking for in Ravenloft (and not saying it isn’t successful horror, I just really like the classic, yet campy, style of old schooo Ravenloft)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8211180"] we just fundamentally disagree which is fine. But that also might have to do with expectations. I found ROT was hugely atmospheric, classic horror with a good bit of camp (I was a fan of old horror movies so for me something that felt like it could be read in the voice of Vincent price or used to run a bride of Frankenstein adventure—was the kind of horror I wanted. On stuff like Drakov, I found the domain creepy and was a good place for humans as the horror (which is why I think his treatment of Demi humans was interesting). But I also loved the monster outs horrors of places like Barovia, Forlorm and Kartakass. For me products like guide to created and guide to ghosts sealed it: I had all the tools I needed for really great horror adventures in the style I wanted. I can say is it often comes down to execution. And many of the individual supplements were varied in quality but the black box, the red, domains of dread and the van Richten books were solid (not entice to mention sone of the standout modules like FOG and CF). Sone domains also certainly didn’t land with me: but I found most of the original ones I did eventually find angles with (and finding the angles was important because of the barebones style of Rot. Some of the modules didn’t land as well, but I do think it was by far much more effective horror than the stuff I have seen under 3E WOTC (CoS was certainly a step up but just didn’t register with me and I don’t quite like the combat heavy approach of 3-4th: played lots of 3rd, and Ravenloft never felt the same under that system; switched back to 2E and it felt the same). With 5E I don’t think it is that old Ravenloft fails or succeeds and 5th does or doesn’t. They seem to be going for different things. Can’t comment as much on 5E mechanically as I have only played it a few times. But just reading through CoS it is much closer to the spirit of Ravenloft than say Expedition to Castle Ravenloft in 3rd. But I can just tell from the style of horror in CoS it isn’t the style I am looking for in Ravenloft (and not saying it isn’t successful horror, I just really like the classic, yet campy, style of old schooo Ravenloft) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Everything We Know About The Ravenloft Book
Top