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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Voadam" data-source="post: 8211847" data-attributes="member: 2209"><p>4e: My memory is isolated islands in the Shadowfell with no connections.</p><p>3e: Some have single somewhat reliable, possibly one way Chunnels, though mostly those are between a domain in the core and domains in mini-core connected clusters.</p><p>2e: Most are completely isolated.</p><p></p><p>The core is like real life geography, most areas border a number of others and there are roads and you can walk. Domains that are physical islands off the core can be gotten to by boat. Islands of Terror are different and are fully separated, Sri Raji from the original boxed set had no regular connection or commerce with any other domain and outsiders are as likely to be from the Forgotten Realms as from Barovia or Har Akir. It later became part of a cluster and had more connections to other domains.</p><p></p><p><a href="https://www.drivethrurpg.com/product/17474/Ravenloft-Realm-of-Terror-2e?affiliate_id=17596" target="_blank">2e Realms of Terror</a> original boxed set on Islands of Terror: "Each is permanently surrounded by Mist and has no physical link to any other domain. The domains are pictured as a group on one of the color maps in this boxed set, but their position on the map is arbitrary. No sailor in the vast sea of Mists can chart a course to these islands."</p><p></p><p><a href="https://www.drivethrurpg.com/product/2478/Ravenloft-30?affiliate_id=17596" target="_blank">3e Ravenloft book</a> on Islands of Terror: "Islands of Terror are domains surrounded by the Mists; they do not share stable borders with neighboring domains. They are among the most secluded domains in Ravenloft, though solitary wanderers always seem to find their way to such remote places."</p><p></p><p>Based on past treatment I expect if they say they are going with Islands of Terror it will each be their own isolated thing as the default. Barovia from the individual modules of <a href="https://www.drivethrurpg.com/product/17527/I6-Ravenloft-1e?affiliate_id=17596" target="_blank">I6</a>, <a href="https://www.drivethrurpg.com/product/54340/Expedition-to-Castle-Ravenloft-3e?affiliate_id=17596" target="_blank">Expedition to Castle Ravenloft</a>, and Curse of Strahd will be the model instead of Barovia from the various campaign settings so there will not be a default of any domains having any other ongoing Ravenloft connections besides possible ones of past connections like a lord who started off in another domain but "earned" their own new one. Which means the core wide secret societies will not make as much sense nor will adventures where the agents of a Darklord are operating in another domain. The smaller domains which are single cities or towns or haunted houses/castles will stand out more obviously as metaphysically odd if they are default not part of a larger continuity.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8211847, member: 2209"] 4e: My memory is isolated islands in the Shadowfell with no connections. 3e: Some have single somewhat reliable, possibly one way Chunnels, though mostly those are between a domain in the core and domains in mini-core connected clusters. 2e: Most are completely isolated. The core is like real life geography, most areas border a number of others and there are roads and you can walk. Domains that are physical islands off the core can be gotten to by boat. Islands of Terror are different and are fully separated, Sri Raji from the original boxed set had no regular connection or commerce with any other domain and outsiders are as likely to be from the Forgotten Realms as from Barovia or Har Akir. It later became part of a cluster and had more connections to other domains. [URL='https://www.drivethrurpg.com/product/17474/Ravenloft-Realm-of-Terror-2e?affiliate_id=17596']2e Realms of Terror[/URL] original boxed set on Islands of Terror: "Each is permanently surrounded by Mist and has no physical link to any other domain. The domains are pictured as a group on one of the color maps in this boxed set, but their position on the map is arbitrary. No sailor in the vast sea of Mists can chart a course to these islands." [URL='https://www.drivethrurpg.com/product/2478/Ravenloft-30?affiliate_id=17596']3e Ravenloft book[/URL] on Islands of Terror: "Islands of Terror are domains surrounded by the Mists; they do not share stable borders with neighboring domains. They are among the most secluded domains in Ravenloft, though solitary wanderers always seem to find their way to such remote places." Based on past treatment I expect if they say they are going with Islands of Terror it will each be their own isolated thing as the default. Barovia from the individual modules of [URL='https://www.drivethrurpg.com/product/17527/I6-Ravenloft-1e?affiliate_id=17596']I6[/URL], [URL='https://www.drivethrurpg.com/product/54340/Expedition-to-Castle-Ravenloft-3e?affiliate_id=17596']Expedition to Castle Ravenloft[/URL], and Curse of Strahd will be the model instead of Barovia from the various campaign settings so there will not be a default of any domains having any other ongoing Ravenloft connections besides possible ones of past connections like a lord who started off in another domain but "earned" their own new one. Which means the core wide secret societies will not make as much sense nor will adventures where the agents of a Darklord are operating in another domain. The smaller domains which are single cities or towns or haunted houses/castles will stand out more obviously as metaphysically odd if they are default not part of a larger continuity. [/QUOTE]
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