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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Charlaquin" data-source="post: 8211852" data-attributes="member: 6779196"><p>What I’m saying though is, I don’t think it is being written towards people who were dissatisfied with the old setting. I think it’s being written towards people who are unfamiliar with the old setting, and changing the details so the things about the old setting that made it less accessible aren’t as much of an obstacle. Those questions were rhetorical - I’m not really looking for them to be answered, and if I was I would get the black box material and read it. They’re just barriers to entry that I get the impression the new book is trying to remove. The fact that these changes also appeal to folks who didn’t like the old setting is incidental. Or, at least, that’s the impression I get.</p><p></p><p></p><p>I totally understand. I had similar reactions to Mike Mearls’ reinterpretation of Nentir Vale and the MtoF version of the Raven Queen. When you love something from a past edition, and that thing gets updated to the current edition, but the changes made in the update make it no longer feel like the thing you loved originally, it’s frustrating. I’m not trying to downplay your experience or call your frustration invalid. I’m just trying to reframe the changes they’re making - I don’t think they’re trying to “fix” the old setting for people who didn’t like it, I think they’re trying to make it more accessible for folks who never got into the old setting, by doubling down on the most exciting hooks and cleaning up the common sticking points. It’s perfectly natural and understandable for someone who loved the original as it was to be dissatisfied with those changes, but at the end of the day, the old material still exists.</p><p></p><p>Hopefully the new book will give you the tools you need to bring what you loved about the original setting over to 5e, and it won’t take too much extra work to tweak to your liking.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8211852, member: 6779196"] What I’m saying though is, I don’t think it is being written towards people who were dissatisfied with the old setting. I think it’s being written towards people who are unfamiliar with the old setting, and changing the details so the things about the old setting that made it less accessible aren’t as much of an obstacle. Those questions were rhetorical - I’m not really looking for them to be answered, and if I was I would get the black box material and read it. They’re just barriers to entry that I get the impression the new book is trying to remove. The fact that these changes also appeal to folks who didn’t like the old setting is incidental. Or, at least, that’s the impression I get. I totally understand. I had similar reactions to Mike Mearls’ reinterpretation of Nentir Vale and the MtoF version of the Raven Queen. When you love something from a past edition, and that thing gets updated to the current edition, but the changes made in the update make it no longer feel like the thing you loved originally, it’s frustrating. I’m not trying to downplay your experience or call your frustration invalid. I’m just trying to reframe the changes they’re making - I don’t think they’re trying to “fix” the old setting for people who didn’t like it, I think they’re trying to make it more accessible for folks who never got into the old setting, by doubling down on the most exciting hooks and cleaning up the common sticking points. It’s perfectly natural and understandable for someone who loved the original as it was to be dissatisfied with those changes, but at the end of the day, the old material still exists. Hopefully the new book will give you the tools you need to bring what you loved about the original setting over to 5e, and it won’t take too much extra work to tweak to your liking. [/QUOTE]
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