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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Bedrockgames" data-source="post: 8212169" data-attributes="member: 85555"><p>Just to be clear here, I am going to answer these based on my own feelings about how I would like Ravenloft to work, rather than canon (which I think has been a little inconsistent over the years regarding borders): </p><p></p><p>My answer to this question is if Strahd hasn't sealed the border, I want to see 1. The village should be surrounded by mists, but I want 1, I just think it is more aesthetically pleasing. </p><p></p><p></p><p></p><p></p><p>I want to see 1 (though the caveat here is the dark powers reserve the right to bring you somewhere else in this case if they desire it)</p><p></p><p></p><p></p><p></p><p>1</p><p></p><p></p><p></p><p>1</p><p></p><p></p><p>This one is more complicated. One I think it is fair for different domains to have different calendars (the Barovia calendar was the standard by the way, but I don't recall if they used different month names: I ended up making my own months when I ran it). </p><p></p><p>I would say mostly 1, but I think you can intrude some surrealness here on occasion. For example a domain that experiences time differently I think is okay, but it obviously can get wonky. Mostly I want this sort of thing to be reliable. I am okay with some individual domains being different (i.e. in this domain it is always twilight and the difference is jarring when you cross the border). </p><p></p><p></p><p></p><p>Like I have said, I think I want a balance of a natural feeling world with the surreal nature of the demi plane. Still I think I don't want to be too disoriented by it, and I think knowing up from down, east from west, is vital to have most of the time, so when it is shaken up, it has an impact. And I just think from a practical standpoint, I find it it a lot easier to have a long term ongoing campaign if I have a core to work with in this manner.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8212169, member: 85555"] Just to be clear here, I am going to answer these based on my own feelings about how I would like Ravenloft to work, rather than canon (which I think has been a little inconsistent over the years regarding borders): My answer to this question is if Strahd hasn't sealed the border, I want to see 1. The village should be surrounded by mists, but I want 1, I just think it is more aesthetically pleasing. I want to see 1 (though the caveat here is the dark powers reserve the right to bring you somewhere else in this case if they desire it) 1 1 This one is more complicated. One I think it is fair for different domains to have different calendars (the Barovia calendar was the standard by the way, but I don't recall if they used different month names: I ended up making my own months when I ran it). I would say mostly 1, but I think you can intrude some surrealness here on occasion. For example a domain that experiences time differently I think is okay, but it obviously can get wonky. Mostly I want this sort of thing to be reliable. I am okay with some individual domains being different (i.e. in this domain it is always twilight and the difference is jarring when you cross the border). Like I have said, I think I want a balance of a natural feeling world with the surreal nature of the demi plane. Still I think I don't want to be too disoriented by it, and I think knowing up from down, east from west, is vital to have most of the time, so when it is shaken up, it has an impact. And I just think from a practical standpoint, I find it it a lot easier to have a long term ongoing campaign if I have a core to work with in this manner. [/QUOTE]
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